Search found 387 matches

by SirCake
Sat Aug 29, 2020 4:40 pm
Forum: Competitions and Events
Topic: RAGL through the seasons
Replies: 53
Views: 6302

Re: RAGL through the seasons

Phah!.. Fifty-Nine grens in a game, what a paltry ammount!
by SirCake
Sat Aug 29, 2020 4:34 pm
Forum: Mapping and Modding
Topic: OPENRA - Learning Mini-Yaml questions
Replies: 11
Views: 1090

Re: OPENRA - Learning Mini-Yaml questions

In addition to LawAndOrders's comment,
please don't open issues on GitHub until you have familiarized yourself sufficiently with how a working mod-code/script looks and how things come together in the end. :)

Most the time it's a really simple mistake which keeps you wondering for the longest time.
by SirCake
Thu Aug 27, 2020 3:02 pm
Forum: Mapping and Modding
Topic: OpenRA - Startup settings (player / mapoptions) location
Replies: 16
Views: 1678

Re: OpenRA - Startup settings (player / mapoptions) location

Unfortunately that page is now 2.5 years old and probably outdated..
The one with everything in it.
by SirCake
Thu Aug 27, 2020 2:47 pm
Forum: General Discussion
Topic: [Solved] OpenRA - Map Modding - Mini-Yaml - Syntax error of internal parser flaw/bug?
Replies: 6
Views: 1569

Re: OpenRA - Map Modding - Mini-Yaml - Syntax error of internal parser flaw/bug?

As I said, you also need to lock the checkbox. Just setting the value won't do anything.
by SirCake
Thu Aug 27, 2020 2:36 pm
Forum: General Discussion
Topic: Suggestion : Developer Funding for OPENRA TBS Engine
Replies: 12
Views: 1541

Re: Suggestion : Developer Funding for OPENRA TBS Engine

Not sure if you are aware, EA just OpenSourced the updated original cnc/ra engine source code with C&C remastered. (Which is very cool, all hail EA) They had the power to reveal the previously closed source, so it was theirs in the first place. OpenRA is, as far as I am aware a completely new progra...
by SirCake
Thu Aug 27, 2020 10:23 am
Forum: General Discussion
Topic: Suggestion : Developer Funding for OPENRA TBS Engine
Replies: 12
Views: 1541

Re: Suggestion : Developer Funding for OPENRA TBS Engine

@abcdefg30: Are these facts somewhere (legally) documented about: I don't think so. They have to be, and publicly available. that's the purpose of copyright and trademarks. I just don't know where... Of course for interpreting those, you have to be an attorney. Are you an attorney, Ronald? Let's no...
by SirCake
Thu Aug 27, 2020 7:55 am
Forum: Mapping and Modding
Topic: OpenRA - Startup settings (player / mapoptions) location
Replies: 16
Views: 1678

Re: OpenRA - Startup settings (player / mapoptions) location

The [AR] maps (action ready) do this with standard competitive options, you may want to download such a map and look at the code in map.yaml and other .yaml's there.

Cheers
by SirCake
Thu Aug 27, 2020 7:53 am
Forum: Mapping and Modding
Topic: OpenRA - Startup settings (player / mapoptions) location
Replies: 16
Views: 1678

Re: OpenRA - Startup settings (player / mapoptions) location

It's a bit tricky. By default map options carry over from the previous map. You can edit the rules of the map and "Lock" the options you want, however (and you have to, just defining the value you want doesn't do anything). So set and lock the options you want. See here, it's a bit of trial and erro...
by SirCake
Wed Aug 19, 2020 8:51 pm
Forum: Mapping and Modding
Topic: OpenRA - A deep dive into its source-code
Replies: 13
Views: 3949

Re: OpenRA - A deep dive into its source-code

Hey Adrian, it would certaily be a good idea to get c# basics going before asking the devs, and in my opinion the only way is to write some code yourself. Looking at it won't help much. If you are new to programming in general, there are excellent tutorials all around the web, with example programs ...
by SirCake
Mon Aug 10, 2020 6:57 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 11
Views: 4776

Re: OpenHV

Love it. Definitely needs a flying carrot that shoots nuclear carrots as an epic unit!
by SirCake
Thu Aug 06, 2020 4:15 pm
Forum: Mapping and Modding
Topic: MapOptions. GameSpeed. In yaml file.
Replies: 6
Views: 778

Re: MapOptions. GameSpeed. In yaml file.

Adrian wrote:
Thu Aug 06, 2020 3:22 pm
Another question.
Is it possible, in general, in Dune2000 ? I mean, to create own dropdown menu and checkboxes, as documentation writes.
https://github.com/OpenRA/OpenRA/wiki/Map-Options
Yes. Just checked that it is working indeeed like shown in the documentation:
by SirCake
Thu Aug 06, 2020 8:42 am
Forum: General Discussion
Topic: New RTS Game
Replies: 7
Views: 2551

Re: New RTS Game

Hi SniperWolf, Hello everyone ! I am a big fan of C&C and Red Alert and I am thinking about creating a new RTS Game. Would anyone be interested in ? this is a massive undertaking ^^ I don't see why anyone wouldn't be interested, either a little or a lot. As we're are all mostly looking forward to th...
by SirCake
Wed Aug 05, 2020 9:35 pm
Forum: General Discussion
Topic: Less micro more strategy
Replies: 21
Views: 2917

Re: Less micro more strategy

At most sports you'd have to acquire a basic level of fitness to compete. In Badminton for example that would be endurance and quickness, while techniques like drops and smashes are advanced. I think that could translate to strategy games as clicking fast is basic, hotkey usage, buildorder and map k...
by SirCake
Wed Aug 05, 2020 11:49 am
Forum: General Discussion
Topic: Less micro more strategy
Replies: 21
Views: 2917

Re: Less micro more strategy

Well Demigan,
just stop lamenting and git gud then, if you can't click fast enough RTS obviously is not for you.
by SirCake
Mon Aug 03, 2020 2:09 pm
Forum: General Discussion
Topic: FORUM - "File too large" error when uploading attachments
Replies: 2
Views: 408

Re: FORUM - "File too large" error when uploading attachments

Hey, you can resize your images in paint. Also if you save as .png that is much more size effective than .bmp (very bad)or .jpeg. If you want to go out of your way to reduce file size, you can open a RA/TD/D2K screenshot with gimp and change the palette to 8-bit colour, that will save a shit ton of ...