make sense since nazism symbology is banned on the resource center as well
or we could, you know, man up and change the definition of those symbols like the people who tainted them
Search found 535 matches
- Wed Aug 08, 2018 1:32 am
- Forum: General Discussion
- Topic: please remove all instances of communist symbology in Red Alert
- Replies: 8
- Views: 3059
- Wed Jul 04, 2018 6:40 am
- Forum: General Discussion
- Topic: Thoughts from a player playing Red Alert for a couple of months
- Replies: 45
- Views: 11587
Re: Thoughts from a player playing Red Alert for a couple of months
Secondly: the competitive scene. I dont think anyone chooses allies for chrono ability and/or chooses Germany for its advanced Chrono shift. Therefor a nerve doesnt seem the correct action. This change is actually a buff to the chrono shift strategy, even with the 50% damage. Now the MCV will have ...
- Sun Jun 24, 2018 1:27 am
- Forum: General Discussion
- Topic: The show CPU for OpenRA *news*
- Replies: 9
- Views: 2123
Re: The show CPU for OpenRA *news*
hum on this vee?
- Mon Jun 11, 2018 10:14 pm
- Forum: General Discussion
- Topic: 2018 RA Balance
- Replies: 104
- Views: 23178
Re: 2018 RA Balance
There is basically 3 options to fix the husk capture imbalance. 1. Give capturing to engineer only 2. Give mechanic to all sides 3. Completely remove it I feel this tends to be in isolated games where 2 IRL friends plan a strat on a chokey map vs 2 random players. The better skilled regular allying ...
- Sun May 20, 2018 4:05 am
- Forum: General Discussion
- Topic: 2018 RA Balance
- Replies: 104
- Views: 23178
(hijacker uncrushable pls). If there's a yaml solution for something that I've overlooked then yeah, I'd like to look into it. A workaround or yaml 'hack' however will likely not make it through the review process. Uncrushable hijackers are a good example of this. The reason that uncrushable hijack...
- Tue May 15, 2018 5:51 am
- Forum: General Discussion
- Topic: 2018 RA Balance
- Replies: 104
- Views: 23178
I've seen the "Why fix 'x' when 'a', 'b', and 'c' are clearly more broken" line of thinking several times, and I have to call it out for the logical fallacy it is. The way I see it, I can either sit on my balls and do nothing, or I can fix what I can fix. It's pretty much my life philosophy. Since ...
- Sun Apr 29, 2018 10:25 pm
- Forum: Competitions and Events
- Topic: OpenRA 2v2 Team Tournament
- Replies: 10
- Views: 4495
THE FIRST PHASE OF THE OTT IS COMPLETE Raw data for reported match results as of 4/25/2018: https://cdn.discordapp.com/attachments/423020115907313666/438731406642905089/unknown.png Group 1 Winner: America Fuck Yeah (Smitty, Barf) and Group 2 Winner: Team Berlin (Lorrydriver, Kazu) Special awards: T...
- Wed Apr 18, 2018 4:30 am
- Forum: General Discussion
- Topic: Running the game twice, is it safe?
- Replies: 4
- Views: 1293
- Sun Apr 15, 2018 4:20 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 173902
I presume this is light vehicle husks not allAoAGeneral1 wrote: ↑ Husks will be receiving their nerf only appearing on the battlefield for roughly two seconds.

- Sat Apr 14, 2018 8:46 am
- Forum: General Discussion
- Topic: SPEED FREAK (KING OF THE HILL)
- Replies: 17
- Views: 5022
I think shit PCs are a possibility too with fastest and lots of unitsnetnazgul wrote: ↑players with mediocre connection
But might I suggest using the servers closer to the players with those connections rather than EU
- Mon Apr 09, 2018 10:00 am
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 703
- Views: 261230
I dont see yours in thereFiveAces wrote: ↑ And when I opened the RAGL replay folder in anticipation, I found - nothing.
Emptiness.

- Sat Apr 07, 2018 11:18 am
- Forum: General Discussion
- Topic: Masters level player for tutorial map wanted
- Replies: 8
- Views: 1856
- Fri Apr 06, 2018 5:11 pm
- Forum: General Discussion
- Topic: Smitty's Spring 2018 Playtest
- Replies: 68
- Views: 13032
So you'd instead like being unable to select your army at all when there is an engineer in the midst? That's not what I said an engineer should have a higher selection priority than harvesters I was only pointing out that you can't box select an engineer near just about any unit. If you try to box ...
- Fri Apr 06, 2018 5:46 am
- Forum: General Discussion
- Topic: Smitty's Spring 2018 Playtest
- Replies: 68
- Views: 13032
- Wed Apr 04, 2018 6:59 am
- Forum: General Discussion
- Topic: Smitty's Spring 2018 Playtest
- Replies: 68
- Views: 13032
What I meant was the current hind balance was reasoned long ago (I suppose you can try and track the discussion on GH around the time Hind was moved to Allies) There is no discussion on Github or IRC regarding the rationale to the change. "<+Scott`> it was on allies when the ra yaml was first creat...