Search found 662 matches

by abcdefg30
Fri Oct 28, 2022 9:29 pm
Forum: General Discussion
Topic: Need help running OpenRA
Replies: 5
Views: 4807

Re: Need help running OpenRA

Hi. Can you share the contents of your graphics.log? It is in the same folder as the exception log.
by abcdefg30
Tue Oct 11, 2022 2:48 pm
Forum: General Discussion
Topic: Developer mode, UI Scale, asset installation location using AppImage on Debian
Replies: 1
Views: 2735

Re: Developer mode, UI Scale, asset installation location using AppImage on Debian

You can set the "OPENRA_DISPLAY_SCALE" environment variable to change the display scale. As for enabling the developer flag, start the AppImage with the arguments "Settings.DisplayDeveloperSettings=true". https://github.com/OpenRA/OpenRA/wiki/Game-Content#linux lists the available mount points for t...
by abcdefg30
Fri Oct 07, 2022 8:39 pm
Forum: General Discussion
Topic: 2022 devtest builds
Replies: 30
Views: 72478

Re: 2022 devtest builds

A new devtest is available now, thanks to everyone participating in testing the first one. I updated the download links in the original post to lead to devtest-20221007 now. Changes include: - Fixes to UI and translations - Various crash fixes, notably for a crash when a server was restarting - An i...
by abcdefg30
Mon Oct 03, 2022 8:22 am
Forum: Mapping and Modding
Topic: Where is Sleipnir's Stuff?
Replies: 6
Views: 16368

Re: Where is Sleipnir's Stuff?

See https://web.archive.org/web/20190514044 ... 81&t=20549 which is the archived version of the announcement thread of closing Sleipnir's Stuff.
by abcdefg30
Sat Oct 01, 2022 11:53 am
Forum: General Discussion
Topic: Playing on matchmaker?
Replies: 2
Views: 6282

Re: Playing on matchmaker?

There are servers with "Competitive 1v1 Ladder" in the name which are tied to a community moderated ladder: https://oraladder.net/
by abcdefg30
Sat Oct 01, 2022 11:38 am
Forum: Mapping and Modding
Topic: Help Finding a List of Conditions Used by Traits
Replies: 1
Views: 4593

Re: Help Finding a List of Conditions Used by Traits

There is no list of those conditions, as they can be arbitrarily defined by other traits. For example GrantConditionOnDamageState@UNCLOAK: Condition: cloak-force-disabled ValidDamageStates: Critical grants the condition "cloak-force-disabled", and other traits can then consume that condition. The na...
by abcdefg30
Sat Sep 10, 2022 7:14 pm
Forum: General Discussion
Topic: 2022 devtest builds
Replies: 30
Views: 72478

2022 devtest builds

While there hasn't been a release in over a year now, development has not stalled but continued steadily with over 500 merged Pull Requests. As usual, we publish this pre-playtest build to the Forums and Discord first, in the hopes to get some early feedback and testing. Any reports of bugs or unexp...
by abcdefg30
Mon Sep 05, 2022 9:36 am
Forum: General Discussion
Topic: physical replay possible?
Replies: 1
Views: 2608

Re: physical replay possible?

Hi. OpenRA already records replays (go to "Extras" in the Main Menu and there to "Replays") which contain the orders sent by players (and not the direct game data). I'm not sure what you mean by layering it onto another game, but I doubt it's possible with the current replay format. Playing the repl...
by abcdefg30
Wed Aug 24, 2022 5:35 pm
Forum: General Discussion
Topic: Explored map, ore spread
Replies: 2
Views: 3080

Re: Explored map, ore spread

Why isnt explored map hooked off by default? Do you know if you dont check that box you can kiss all long range units goodbye? Yet bots can use them from outside of your field of view? They can attack you far away and you cant hit back, you have to get in inside them to fight back. This has been di...
by abcdefg30
Mon Jul 18, 2022 3:45 pm
Forum: Mapping and Modding
Topic: GrantConditionOnPrerequisite -- boolean OR
Replies: 2
Views: 5982

Re: GrantConditionOnPrerequisite -- boolean OR

Prerequisites don't support boolean operations (it is just a list of requirements). What you can do is:

Code: Select all

^Infantry:
	GrantConditionOnPrerequisite@HOSPITAL:
		Condition: hospital
		Prerequisites: hosp
	GrantConditionOnPrerequisite@HOSPITALTEST:
		Condition: hospital
		Prerequisites: hosp.test
by abcdefg30
Thu Jun 23, 2022 3:32 pm
Forum: General Discussion
Topic: Open Source: Free Password Protected Server (Web Service)
Replies: 4
Views: 6066

Re: Open Source: Free Password Protected Server (Web Service)

Lyra1337 wrote:
Thu Jun 23, 2022 11:25 am
Is there a ETA for the next release? I'm hyped already, as everyone in my bubble.
Not really, but a todo list can be found at https://github.com/OpenRA/OpenRA/milestone/32.
by abcdefg30
Thu Jun 23, 2022 8:45 am
Forum: General Discussion
Topic: Open Source: Free Password Protected Server (Web Service)
Replies: 4
Views: 6066

Re: Open Source: Free Password Protected Server (Web Service)

PS: I've got a question: My Server is hosted by Hetzner in Nürnberg, Germany. The Server list tells me it's in the United States. The IP Address is 23.88.59.234. What do I need to change that the server list shows the correct country? We use https://www.ip2location.com/ for detection. Chances are t...
by abcdefg30
Tue Jun 14, 2022 11:55 am
Forum: Mapping and Modding
Topic: Default Speed for Lobby Settings
Replies: 2
Views: 3847

Re: Default Speed for Lobby Settings

The map options handling has some kinks, so it is entirely possible to previous settings from the previous map persist when switching maps via the map chooser ingame. The only way to reliably set it is to lock the option.
by abcdefg30
Sun Jun 12, 2022 2:54 pm
Forum: Mapping and Modding
Topic: Checkbox and traits issue
Replies: 4
Views: 5145

Re: Checkbox and traits issue

melons wrote:
Thu Jun 09, 2022 9:17 pm
Is there a way I can request that Perquisite is added to the ClassicProductionQueue as it would be helpful incase I can't figure this out easily
Yes, you could open a ticket at https://github.com/OpenRA/OpenRA/issues about making ClassicProductionQueue / ProductionQueue conditional.