Search found 77 matches

by jaymanxyz
Thu Feb 11, 2016 5:04 am
Forum: General Discussion
Topic: 1v1 Match of the Month - January [Contest]
Replies: 14
Views: 5004

Wow SoScared, that video was great. Very impressive production quality. Keep it up!
by jaymanxyz
Wed Feb 10, 2016 1:23 am
Forum: General Discussion
Topic: Hecthor Doomhammer Streams RTS stuff
Replies: 94
Views: 35174

Hey, sounds exciting. Can't wait!
by jaymanxyz
Sun Feb 07, 2016 7:02 pm
Forum: General Discussion
Topic: Red Alert - IA nuke question and improvements?
Replies: 1
Views: 1034

See these two issues on github:
https://github.com/OpenRA/OpenRA/issues/7659
https://github.com/OpenRA/OpenRA/issues/10483

So yes, the AI does seem to cheat when it comes to superweapons, and cannot use transports...but maybe that will change sometime in the future.
by jaymanxyz
Sun Feb 07, 2016 5:57 pm
Forum: Mapping and Modding
Topic: Wanna make a small campaign, where the tutorials at?
Replies: 1
Views: 1668

https://github.com/OpenRA/OpenRA/wiki

Check out the guides on the wiki, it should have what you need.
by jaymanxyz
Tue Feb 02, 2016 6:17 am
Forum: General Discussion
Topic: OpenRA Marketingplan part III - executing the plans
Replies: 73
Views: 33915

Aggr3ss1vePanda wrote: @FiveAces I don't think that style really suits vintage command and conuer games :P Thankyou for your comments though :)
What do you mean?
by jaymanxyz
Tue Feb 02, 2016 5:51 am
Forum: General Discussion
Topic: What the heck does a Technology Center do?
Replies: 10
Views: 3754

-Jes- wrote: It didn't exactly do much beyond that in the original games either.
Which is a shame because the art for the buildings is quite nice in my opinion, and the Technology Center did have its own cameo if I remember correctly.
by jaymanxyz
Wed Jan 13, 2016 9:59 pm
Forum: General Discussion
Topic: Pricing of flame tower and pillbox
Replies: 5
Views: 2466

Because the flame tower does a lot of damage over a little time. Pillbox damage is constant and is only as good as long as you can keep it alive. You can get enough rocket/shock infantry that there will be few losses when tackling a pillbox but a flame tower will almost always get 1 or two fireball...
by jaymanxyz
Tue Jan 12, 2016 7:00 pm
Forum: General Discussion
Topic: Marketingplan OpenRA part II
Replies: 30
Views: 11554

Though it's not very popular, I think it is worth mentioning spacio's French OpenRA forum: http://openra-fr.ytu.fr/
by jaymanxyz
Thu Jan 07, 2016 12:54 am
Forum: Mapping and Modding
Topic: Flying MCV's
Replies: 7
Views: 3727

Ha, that's amazing! :lol:
by jaymanxyz
Tue Dec 29, 2015 4:09 am
Forum: General Discussion
Topic: radar jammer doesn't disrupt satellite or effect enemy art
Replies: 7
Views: 4088

never mind... never mind guys you see the radar jammer isn't meant to disrupt satellite or enemy art, thats what the mobile shroud is for : :zip: Right...you need to harness the power of France for that 8) hmm we could move the unit (mobile radar jammer) to soviets and have it disrupt satellite So ...
by jaymanxyz
Tue Dec 29, 2015 1:19 am
Forum: General Discussion
Topic: radar jammer doesn't disrupt satellite or effect enemy art
Replies: 7
Views: 4088

Truth wrote: never mind... never mind guys
you see the radar jammer isn't meant to disrupt satellite or enemy art, thats what the mobile shroud is for : :zip:
Right...you need to harness the power of France for that 8)
by jaymanxyz
Wed Dec 16, 2015 8:17 pm
Forum: General Discussion
Topic: Sniper unit
Replies: 4
Views: 2176

newwe wrote: I believe you can still use it if you turn on cheats, or on some modded maps.
You're right, that's more accurate. The devs didn't remove the sniper completely, they just made it not available for production.
by jaymanxyz
Tue Dec 15, 2015 8:04 pm
Forum: General Discussion
Topic: Sniper unit
Replies: 4
Views: 2176

Hey welcome to the game.

Yes, the sniper unit has been removed from the game: see this.

There is some discussion about bringing it back, but the issue is on the backburner at the moment. See this and this.
by jaymanxyz
Mon Dec 14, 2015 5:54 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 708
Views: 272916

ACM wrote: Oh God damn it...

That wasn't a disconnect. That was a game crash.

(I can see why it looks that way though; the fact it had to happen at THAT moment.)
Damn, that sucks. :(

Still a good game.
by jaymanxyz
Sat Dec 12, 2015 1:54 am
Forum: General Discussion
Topic: Has anyone tried playing OpenRA with a Steam controller yet?
Replies: 16
Views: 7724

ahhh controllers and rts games? you ever played red alert 3 on the xbox or halo wars on the xbox? its not that the controls are bad, in red alert 3 xbox edition the controls are pretty dam good but unlike a mouse you can't micro really fast or really micro in battles much at all Kane's Wrath for 36...