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Last post by Xerver@
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Possible names for ammopool
Need some help with naming about nine or ten ammo pools on a unitby Yoghurt » » in Mapping and Modding - 0 Replies
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Last post by Yoghurt
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Last post by Gut007
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Last post by TTTPPP
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ionsfx.shp - please help
Need some help with triggering "ionsfx.shp"by Yoghurt » » in Mapping and Modding - 0 Replies
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Last post by Yoghurt
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Last post by Xerver@
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Last post by Theturtle
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RAGL Season 10 Weekly Highlights
Links to some of the best replays from RAGL Season 10by TTTPPP » » in Competitions and Events - 16 Replies
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Last post by TTTPPP
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Last post by cnc4ever
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Last post by Alex
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Update Version of Liability Elimination Adventure
Have update the verson of Liability Elimination Adventure. The enemy has plenty of mammoth tanks & telsa tanks. Not very easy to win. Have fun.by Lassar » » in Mapping and Modding - 0 Replies
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Last post by Lassar
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Bob's BAN LIST
I play a lot of the EU "no mines" version. There is a huge number of players who lag so badly it makes the game unplayable. It go so bad that roughly 1 in 3 games (with 6 players) were running at normal speed. As a result I created a ban list. There are three ways to get onto the ban list. 1) You slowed down a game to the point that people companied. 2) You joined a game and disconnected as soon as it started (These seem to be people who were unhappy with their spawn) 3) After dyeing you stayed in the game and deliberately created lag (trolling) Developers. The issue with a lot of lagers seems to be CPU. 5th gen intel and below seems to be guaranteed lag. A) would be it be possible to multithread more. As far as I can tell we are all using only 1 core. B) Create a rule in the code that if you are on a 5th gen or earlier you cant join multiplayer. C) A short term fix would be to display users CPU under their IP and let the hosts manage the issue. It would be great if we could find a solution as it buggers up and otherwise brilliant game.by Vodka84 » » in General Discussion - 28 Replies
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Last post by melons
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Last post by melons