Search found 5 matches

by prawda
Wed Mar 25, 2020 5:11 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 1
Views: 1290

Re: OpenHV

Interesting, the HV graphics look a lot like Rusted Warfare, so might have been used in a game already.

What is the aim of your mod?
by prawda
Tue Mar 24, 2020 3:52 pm
Forum: Mapping and Modding
Topic: [Mod][WIP]Yuri's Revenge mod for OpenRA
Replies: 11
Views: 3495

Re: [Mod][WIP]Yuri's Revenge mod for OpenRA

As Yuri: Place Slave Miner -> Crash Failed to initialize hardware cursors. Falling back to software cursors. Error was: Failed to create hardware cursor `harvest` - Failed to create cursor: CreateIconIndirect(): Falscher Parameter. File not found: castl04.shp File not found: cdsanf01.shp File not fo...
by prawda
Sun Mar 15, 2020 12:37 pm
Forum: Mapping and Modding
Topic: [Mod][WIP]Yuri's Revenge mod for OpenRA
Replies: 11
Views: 3495

Re: [Mod][WIP]Yuri's Revenge mod for OpenRA

Great work! Really appreciate it. Bugs I saw: - Spy plane gets stuck on the corner of the map, not always, maybe when spawning from the corner? - Pressing E to place a building instead of clicking in the menu, leads to reset of build process and loss of funds, does not happen for all buildings but "...
by prawda
Thu Mar 12, 2020 3:49 pm
Forum: Mapping and Modding
Topic: advice on (un/)balancing proposed game mod
Replies: 14
Views: 1440

Re: advice on (un/)balancing proposed game mod

Ok, so I am not a competitive person, I don't care who is better than who or how often I win or if making my mod would give me an edge over other players. Think of it as me saying " I want to mod RA so it has pokemon and fluffy unicorns in" - most people won't want to know anything about that, whic...