Search found 178 matches
- Sun Mar 15, 2026 11:32 am
- Forum: General Discussion
- Topic: Authentication KEY
- Replies: 4
- Views: 19699
Re: Authentication KEY
Generally you don't want to share your key, as then someone can smurf as you. It would be best to regenerate it
- Mon Mar 02, 2026 10:10 am
- Forum: General Discussion
- Topic: Replay with mod info
- Replies: 1
- Views: 24170
Re: Replay with mod info
That wouldn't be feasable. It would bloat the user files too much, including all files in a replay is not free. It would also still not work with different engine versions or modifications.
- Mon Feb 23, 2026 6:17 pm
- Forum: General Discussion
- Topic: Devtest builds 2026
- Replies: 0
- Views: 44847
Devtest builds 2026
Welcome back, Commanders!
We’re kicking off the release cycle with Playtest 20260222. Read the full announcement on the main website: https://www.openra.net/news/playtest-20260222/
Or just grab a release directly from https://www.openra.net/download/
We’re kicking off the release cycle with Playtest 20260222. Read the full announcement on the main website: https://www.openra.net/news/playtest-20260222/
Or just grab a release directly from https://www.openra.net/download/
- Mon Feb 23, 2026 6:11 pm
- Forum: General Discussion
- Topic: is there a way to load a savedgame from a command line?
- Replies: 1
- Views: 29480
Re: is there a way to load a savedgame from a command line?
Auto-save is coming to next release. Having a hotkey for it might make sense
- Wed Nov 12, 2025 3:11 pm
- Forum: General Discussion
- Topic: Edge scrolling broken at top edge on macOS Tahoe in borderless fullscreen
- Replies: 1
- Views: 7504
Re: Edge scrolling broken at top edge on macOS Tahoe in borderless fullscreen
This has been fixed on Tahoe 26.1
- Sun Oct 12, 2025 2:55 pm
- Forum: General Discussion
- Topic: Game freezing on macOS Ventura (M1) when resizing or moving window
- Replies: 1
- Views: 8288
Re: Game freezing on macOS Ventura (M1) when resizing or moving window
Sorry, I can't reproduce neither on latest release, nor on development version.
Do note that we have disabled the resizing, so something may be weird on your end that enables it
Do note that we have disabled the resizing, so something may be weird on your end that enables it
- Sat Jun 21, 2025 11:59 am
- Forum: General Discussion
- Topic: Allies Vs Soviets - Multiplayer
- Replies: 5
- Views: 14333
Re: Allies Vs Soviets - Multiplayer
Subfaction have unique units and bonuses, you can hover over the faction in skirmish menu to read them
- Sat Jun 21, 2025 11:58 am
- Forum: Mapping and Modding
- Topic: FransBots 20260122!
- Replies: 34
- Views: 108878
Re: FransBots 20250308!
Someone needs to make a github Pull Request
- Fri Jun 13, 2025 8:44 pm
- Forum: Competitions and Events
- Topic: OpenHV tournament on June 28th!
- Replies: 0
- Views: 79565
OpenHV tournament on June 28th!
OpenHV is completely free and open source RTS based on the OpenRA game engine.
Anyone can participate! For more information checkout full announcement https://onfoss.org/news/2025/06/04/Next ... -28th.html
Anyone can participate! For more information checkout full announcement https://onfoss.org/news/2025/06/04/Next ... -28th.html
- Thu Jun 12, 2025 9:53 am
- Forum: General Discussion
- Topic: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
- Replies: 6
- Views: 17147
Re: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
I'd recommend following standard build orders, somewhat at 3:40 you should have 5 harvs.
If you wanna learn how to play you can join the academy https://academy.openra.net/
If you wanna learn how to play you can join the academy https://academy.openra.net/
- Thu Jun 12, 2025 9:51 am
- Forum: General Discussion
- Topic: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
- Replies: 6
- Views: 17147
Re: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
I did verify. We got wrecked so fast. So hmmmmm...
From the screenshot it looks like you are playing the game on faster speed? On normal speed you can't get 4 harvs by 2:30 yes. Otherwise their base looks completelly normal. Though judging from the lack of barracks they are still playing a bit ...
- Sat Jun 07, 2025 10:03 pm
- Forum: General Discussion
- Topic: Allies Vs Soviets - Multiplayer
- Replies: 5
- Views: 14333
Re: Allies Vs Soviets - Multiplayer
I don't think forgetting vanilla RA is a good idea. But it is true, the specifics differ quite a bit. RA in particular has had its balance polished over many years of competitions
- Mon Jun 02, 2025 4:25 pm
- Forum: General Discussion
- Topic: I wished to know if OpenRA is a suitable game engine to produce an original game project
- Replies: 2
- Views: 7190
Re: I wished to know if OpenRA is a suitable game engine to produce an original game project
If you want to create anything more original, you will want to fork the game engine and develop like that. Though OpenRA is quite flexible, the natural starting point is deving with the provided SDK https://github.com/OpenRA/OpenRAModSDK
You can always just modify one of the current clients to test ...
You can always just modify one of the current clients to test ...
- Sat May 24, 2025 9:10 am
- Forum: General Discussion
- Topic: Game cannot be advertised online
- Replies: 6
- Views: 23427
Re: Game cannot be advertised online
You should always just try to use public servers. There's no need to go through the hassle of hosting yourself
- Tue May 20, 2025 3:25 pm
- Forum: Mapping and Modding
- Topic: How to differ Building from Vehicle? In general?
- Replies: 4
- Views: 52399
Re: How to differ Building from Vehicle? In general?
You can find everything that's available in https://docs.openra.net/en/release/lua/