Search found 169 matches

by Punsho
Thu Jun 12, 2025 9:53 am
Forum: General Discussion
Topic: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
Replies: 6
Views: 4237

Re: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)

I'd recommend following standard build orders, somewhat at 3:40 you should have 5 harvs.

If you wanna learn how to play you can join the academy https://academy.openra.net/
by Punsho
Thu Jun 12, 2025 9:51 am
Forum: General Discussion
Topic: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)
Replies: 6
Views: 4237

Re: 4 Ore Trucks at 2:30?! We Have Cheaters (See Attached)

I did verify. We got wrecked so fast. So hmmmmm... From the screenshot it looks like you are playing the game on faster speed? On normal speed you can't get 4 harvs by 2:30 yes. Otherwise their base looks completelly normal. Though judging from the lack of barracks they are still playing a bit weir...
by Punsho
Sat Jun 07, 2025 10:03 pm
Forum: General Discussion
Topic: Allies Vs Soviets - Multiplayer
Replies: 2
Views: 109

Re: Allies Vs Soviets - Multiplayer

I don't think forgetting vanilla RA is a good idea. But it is true, the specifics differ quite a bit. RA in particular has had its balance polished over many years of competitions
by Punsho
Mon Jun 02, 2025 4:25 pm
Forum: General Discussion
Topic: I wished to know if OpenRA is a suitable game engine to produce an original game project
Replies: 2
Views: 603

Re: I wished to know if OpenRA is a suitable game engine to produce an original game project

If you want to create anything more original, you will want to fork the game engine and develop like that. Though OpenRA is quite flexible, the natural starting point is deving with the provided SDK https://github.com/OpenRA/OpenRAModSDK You can always just modify one of the current clients to test ...
by Punsho
Sat May 24, 2025 9:10 am
Forum: General Discussion
Topic: Game cannot be advertised online
Replies: 8
Views: 9977

Re: Game cannot be advertised online

You should always just try to use public servers. There's no need to go through the hassle of hosting yourself
by Punsho
Tue May 20, 2025 3:22 pm
Forum: General Discussion
Topic: Skirmish AI keeps rushing early, any way to slow it down?
Replies: 4
Views: 10926

Re: Skirmish AI keeps rushing early, any way to slow it down?

You can always put a handycap on AI. It will build slower
by Punsho
Fri May 09, 2025 10:26 pm
Forum: General Discussion
Topic: Openra Flatpack how to start c&c 1 or dune
Replies: 3
Views: 5535

Re: Openra Flatpack how to start c&c 1 or dune

Hello, currently i install a debian gaming station for a other guy. The problem is this requre i386 architekture (for pcsx2) so i can not use the standard appimages. So i have installed it with flatpack. c&c2 works and the sub mods (c&c1 and dune ) will be displayed in status info but i can not fou...
by Punsho
Mon May 05, 2025 2:10 pm
Forum: General Discussion
Topic: Out of sync detected...?
Replies: 2
Views: 2864

Re: Out of sync detected...?

Generally games desync when one of the players has a modified client (modified game files). In other cases desyncs seldom happen and are hard to diagnose
by Punsho
Sun May 04, 2025 10:41 am
Forum: General Discussion
Topic: remastered assets for RA?
Replies: 5
Views: 7646

Re: remastered assets for RA?

by Punsho
Fri Apr 18, 2025 4:03 pm
Forum: General Discussion
Topic: Improving gameplay in OpenRA
Replies: 4
Views: 8012

Re: Improving gameplay in OpenRA

The community is creating new maps constantly. They are hosted on https://resource.openra.net
by Punsho
Fri Apr 18, 2025 4:01 pm
Forum: General Discussion
Topic: Combined Arms 1.06 Severly Drops FPS during Multiplayer
Replies: 1
Views: 4571

Re: Combined Arms 1.06 Severly Drops FPS during Multiplayer

In multiplayer the game runs at the speed of the slowest player. It may be that one of the people in your party is running on a potato
by Punsho
Fri Apr 18, 2025 3:59 pm
Forum: General Discussion
Topic: Why is OpenRA not more popular?
Replies: 5
Views: 4867

Re: Why is OpenRA not more popular?

CnCNet has the original campaign. It's a major selling point and is contributes so much to how the game feels to play
by Punsho
Fri Apr 18, 2025 3:56 pm
Forum: General Discussion
Topic: why is that OpenRA takes 2~3 minutes to launch and get me to the load menu?
Replies: 5
Views: 10747

Re: why is that OpenRA takes 2~3 minutes to launch and get me to the load menu?

That seems weird. You definitelly have enough memory, openra uses about a 1 GB, and most of that is in VRAM

For reference for me tiberium dawn launches in about 2 seconds, red alert can take about 8 seconds. And note its taking so long only because I have so many maps
by Punsho
Sat Apr 05, 2025 9:27 pm
Forum: General Discussion
Topic: Suggestion to change Red Alert Logo and Icon
Replies: 6
Views: 8206

Re: Suggestion to change Red Alert Logo and Icon

There is a desire for a new OpenRA logo To specify that OpenRA is a generic RTS game engine That the RA in OpenRA does not stand for Red Alert and and includes other games To avoid political issues, as this is a soft or hard banned symbol in many countries. Only us red alert players have been desens...