Search found 353 matches
- Fri Jul 19, 2024 6:43 pm
- Forum: General Discussion
- Topic: How to engage with infantry & a bit of tanks?
- Replies: 11
- Views: 14275
Re: How to engage with infantry & a bit of tanks?
p.s. I had played Dune Legacy (reimplementation of Dune II) and Dune Dynasty (another one), and there the most efficient way is to focus fire on those tanks and kill them off one by one (in Dune Legacy, enemies evacuate their tanks for repair properly, and it's a lot more important to finish them o...
- Tue Jul 16, 2024 6:44 pm
- Forum: General Discussion
- Topic: How to engage with infantry & a bit of tanks?
- Replies: 11
- Views: 14275
Re: How to engage with infantry & a bit of tanks?
Oh, thanks a lot! Very appreciated! Do I understand correctly that I shouldn't manually aim? (Having the whole group selected) Oh yes, absolutely! Attack moving is 10000% percent better than trying to manually aim. in fact, in like 90% of cases you want to be using that as your default command. Mov...
- Tue Jul 16, 2024 5:52 pm
- Forum: Competitions and Events
- Topic: OpenRA Dark Tournament!
- Replies: 10
- Views: 36196
- Tue Jul 16, 2024 5:51 pm
- Forum: General Discussion
- Topic: How to engage with infantry & a bit of tanks?
- Replies: 11
- Views: 14275
Re: How to engage with infantry & a bit of tanks?
This is stuff you'd find in the openra academy discord. Without seeing replays it's hard to 100% know what's going wrong. But I assuming you are attack moving at the very least correct? If you're not that is a huge problem but an easy fix :) (press A and then click to attack move) If you are and you...
- Wed Jun 05, 2024 10:15 pm
- Forum: Competitions and Events
- Topic: OpenRA Dark Tournament!
- Replies: 10
- Views: 36196
Re: OpenRA Dark Tournament!
done! If you're on the community discord your @ would be appreciated.
- Wed May 22, 2024 5:18 pm
- Forum: Competitions and Events
- Topic: OpenRA Dark Tournament!
- Replies: 10
- Views: 36196
OpenRA Dark Tournament!
ORA turns 18 years old on June 18th. That's 18 years of game development for the engine and games we know and love and what better way to celebrate than to have a fun tournament in honor of ORA's birthday! A dark tournament, for those of you who don't know, are tournaments in which players have zero...
- Wed Mar 13, 2024 5:51 pm
- Forum: Competitions and Events
- Topic: RATL S3 Post Mortem + 4.1 balance discussion.
- Replies: 0
- Views: 28899
RATL S3 Post Mortem + 4.1 balance discussion.
So first of all congrats on Creo and Fazzar for winning s3, you guys looks really strong the entire season. Also shout out to upps and unano for their 2nd place finish. I thought you and mxnx had a helluva series. (hopefully my cast of when it eventually comes out does it justice :) ) You guys also ...
- Sun Sep 17, 2023 6:40 am
- Forum: Competitions and Events
- Topic: Red Alert Global League: Season 15 - Map Contest (Voting Closed)
- Replies: 8
- Views: 56263
- Mon Apr 24, 2023 5:47 pm
- Forum: Competitions and Events
- Topic: RA Team League: Season 2 Schedule/Format
- Replies: 1
- Views: 20605
RA Team League: Season 2 Schedule/Format
Over the course of the next 8 weeks (24/4-19/6) 8 teams will be competing in a round robin tournament format (the same as RAGL.) The top 4 teams after the end of the groups stage will then have a playoff series to decide to is the ultimate victor. Some things to keep in mind: Weeks 2 and 4 have doub...
- Mon Apr 03, 2023 6:49 pm
- Forum: General Discussion
- Topic: Game paused after Objective Menu dropdown
- Replies: 8
- Views: 28563
Re: Game paused after Objective Menu dropdown
That's just how it works in OpenRA currently. There isn't a seamless transition to the next mission like in the original. But the idea has been proposed. I don't mind if it's not seamless. But I can't get to the next level at all... I'm stuck... You said you could exit back to the main menu right? ...
- Mon Apr 03, 2023 5:53 pm
- Forum: General Discussion
- Topic: Game paused after Objective Menu dropdown
- Replies: 8
- Views: 28563
Re: Game paused after Objective Menu dropdown
That's just how it works in OpenRA currently. There isn't a seamless transition to the next mission like in the original. But the idea has been proposed.
- Mon Apr 03, 2023 3:17 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League: Season 14 - Map Contest (Voting Closed)
- Replies: 6
- Views: 29721
Re: Red Alert Global League: Season 14 - Map Contest
I would like to do https://resource.openra.net/maps/49732/ but without the blue ore it looks weird. So i'll do these two instead:
https://resource.openra.net/maps/51755/
https://resource.openra.net/maps/51756/
https://resource.openra.net/maps/51755/
https://resource.openra.net/maps/51756/
- Fri Mar 24, 2023 10:12 pm
- Forum: General Discussion
- Topic: Let's Talk About RA's Navy Part 2!
- Replies: 5
- Views: 34720
Re: Let's Talk About RA's Navy Part 2!
I'm not suggesting that gunboats should shutdown subs. But rather that they should be the main way to fight subs. Subs trading up against everything else. Also not forgetting AvA, something needs to beat destroyers. I think like many of the natural balance intricacies in this game allies seem to ne...
- Fri Mar 24, 2023 4:59 pm
- Forum: General Discussion
- Topic: Let's Talk About RA's Navy Part 2!
- Replies: 5
- Views: 34720
Re: Let's Talk About RA's Navy Part 2!
Regarding destroyer, as far as game design goes, it's really bad design to have the primary harass unit also be the primary anti-air unit, let alone primary anti-everything unit. I hope with the changes I've made above make you feel that destroyers are less of a jack of all trades unit. I suggest m...
- Fri Mar 24, 2023 4:56 pm
- Forum: General Discussion
- Topic: Let's Talk About RA's Navy Part 2!
- Replies: 5
- Views: 34720
Re: Let's Talk About RA's Navy Part 2!
It's time to get this project rolling now that (mostly) all the coding kinks are worked out. Below are the current balance changes. Overall changes: Subs reveal on any damage [/color] Ships own armor type: steel *what this means on weapons vs steel (comparison vs heavy): Tank damage: 2/3rds (77 from...