Search found 348 matches
- Wed May 25, 2016 4:28 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 1078036
I think technically what I'm suggesting for the orcas would hinder orcas. Instead of 2 missiles every 4 seconds it would be the full 6 every 12 seconds. The math works out the same if you don't let orcas attack during that time. Just with the full 6 every 12 seconds the orca is empty the whole time ...
- Tue May 24, 2016 5:43 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 1078036
I think I saw in Ra if you place a unit on hold the next type in the queue will start building, could this be changed so that is is like RA? Would it be possible to make shift+right clicking cancel all queued units instead of the 5? And lastly could the apache/orca refill all at once rather than the...
- Tue May 24, 2016 6:36 am
- Forum: General Discussion
- Topic: Tiberian Sun future gameplay
- Replies: 7
- Views: 6621
You'll forgive me because I'm new to these forums and it may take a bit for me to figure out how to do things. Consider how most RTS's play out currently. You have to divide your time across a bunch of game elements, from managing scouting to keeping up-to-date with all parts of the area you control...