Search found 15 matches
- Sun Oct 14, 2018 5:40 am
- Forum: General Discussion
- Topic: A Special Announcement from EA
- Replies: 133
- Views: 484124
Re: A Special Announcement from EA
[...]We're looking forward to partnering with your community to deliver the best C&C experience possible.
Hi Jim ,
I usually agree with the saying
" You can't please everybody all of the time "
This is one of those rare times when you actually CAN please everybody. In short, if your team ...
- Tue Apr 26, 2016 8:58 pm
- Forum: General Discussion
- Topic: Any plans for RA2 in the future?
- Replies: 0
- Views: 6927
Any plans for RA2 in the future?
The first three Westwood games have been released in OpenRA and the fourth, Tiberian Sun, soon to be (by the looks of it), so it makes sense that the fifth and *last of the 2D RTS games made by Westwood also gets added - Red Alert 2. Are there any plans for this in the future?
*(Yuri's Revenge is ...
*(Yuri's Revenge is ...
- Sat Mar 26, 2016 1:06 pm
- Forum: General Discussion
- Topic: OpenRA Marketingplan part III - executing the plans
- Replies: 73
- Views: 103888
- Sat Mar 26, 2016 4:16 am
- Forum: General Discussion
- Topic: Red Alert - Just a few questions and comments
- Replies: 8
- Views: 9412
- Fri Mar 25, 2016 11:54 am
- Forum: General Discussion
- Topic: Red Alert - Just a few questions and comments
- Replies: 8
- Views: 9412
- Fri Mar 25, 2016 11:33 am
- Forum: Mapping and Modding
- Topic: Treaure Island bug (TD)
- Replies: 2
- Views: 4582
- Fri Mar 25, 2016 7:23 am
- Forum: General Discussion
- Topic: Red Alert - Just a few questions and comments
- Replies: 8
- Views: 9412
1. Sometimes when I load up Tiberian Dawn or Dune 2k, there's a slight delay/lag with the mouse cursor. Does anyone else experience this?
2. 'Jump to last radar event': I have this hotkey set to 'Space' which is the default, but when EVA (or whoever) says 'Unit lost' then I quickly press the space ...
2. 'Jump to last radar event': I have this hotkey set to 'Space' which is the default, but when EVA (or whoever) says 'Unit lost' then I quickly press the space ...
- Fri Mar 25, 2016 7:12 am
- Forum: Mapping and Modding
- Topic: Treaure Island bug (TD)
- Replies: 2
- Views: 4582
Treaure Island bug (TD)
If a Mammoth Tank stops at the entrance of the left bridge, it will get stuck.
- Wed Mar 23, 2016 11:27 pm
- Forum: General Discussion
- Topic: Red Alert - Just a few questions and comments
- Replies: 8
- Views: 9412
- Wed Mar 23, 2016 5:21 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League - Announcement, Information, Seeding
- Replies: 49
- Views: 80416
- Wed Mar 23, 2016 5:00 pm
- Forum: General Discussion
- Topic: Red Alert - Just a few questions and comments
- Replies: 8
- Views: 9412
Red Alert - Just a few questions and comments
I apologize if some (or maybe all) of these may have already been mentioned.
1. Is there a way to save your last skirmish settings? It's kinda annoying having to set my faction, explored map, fog of war, no crates, speed, etc etc., for every match.
2. With fog of war ON, when your unit dies, the ...
1. Is there a way to save your last skirmish settings? It's kinda annoying having to set my faction, explored map, fog of war, no crates, speed, etc etc., for every match.
2. With fog of war ON, when your unit dies, the ...
- Wed Mar 16, 2016 9:30 am
- Forum: General Discussion
- Topic: Ways to improve connection?
- Replies: 10
- Views: 10429
- Mon Mar 14, 2016 5:15 am
- Forum: General Discussion
- Topic: Donation to help continuous server coverage
- Replies: 13
- Views: 16762
- Sun Mar 13, 2016 10:28 am
- Forum: General Discussion
- Topic: Replay system - Can this be done for the original versions?
- Replies: 3
- Views: 4343
Oh ok, bummer. It's just kind of confusing that in openra.net the games are referred to as 'recreations', but in-game they're referred to as 'mods' (which is why I thought the games are mods of the originals and that you guys just added replays and other features to them). I think 'recreations' is ...
- Sat Mar 12, 2016 4:52 pm
- Forum: General Discussion
- Topic: Replay system - Can this be done for the original versions?
- Replies: 3
- Views: 4343
Replay system - Can this be done for the original versions?
I love how you guys were able to add a replay system to this mod of classic rts games. Is it possible to do the same for the original versions of the games? If so, would it be a HUGE task? Roughly how long would it take to implement? What about for Red Alert 2?