Search found 329 matches

by SirCake
Sat Jun 08, 2019 9:14 am
Forum: Mapping and Modding
Topic: Bold Balance Playtest Maps
Replies: 45
Views: 9300

Re: Bold Balance Playtest Maps

Hello, I will be taking a hiatus from openra, for at least a year. But I found one final unfinished map I wanted to share with you. The Idea was to create a map which tells you what you are doing wrong (from the perspective of optimal competitive play) in a 1v1 situation. For example not deploying y...
by SirCake
Tue May 21, 2019 6:17 am
Forum: Mapping and Modding
Topic: Mapping tools / references
Replies: 4
Views: 1129

Re: Mapping tools / references

You can copy-paste / rename the actors in the map.yaml file. Trees, taks and starting positions.
by SirCake
Wed May 15, 2019 5:43 am
Forum: Mapping and Modding
Topic: How do I change selections available to buy.
Replies: 1
Views: 414

Re: How do I change selections available to buy.

Hi Lassar,
if you mean how to restrict what a player can build, then that can be done by adding some yaml code to the map.yaml file inside your map.

It is not possible just with the mal editor.

This should be a good starting point for you:
https://github.com/OpenRA/OpenRA/wiki/Mapping
by SirCake
Tue May 14, 2019 5:37 am
Forum: General Discussion
Topic: What is the worst problem of Allies and why
Replies: 15
Views: 1993

Re: What is the worst problem of Allies and why

@punsho o come on, I can not be ignorant. I have been way too long in this game. Nice calm analysis 5A. Great stuff. This thread is about "the problems of allies" though so I'd like to point out that both allies early vehicles become obsolete pretty quickly, while soviet have a great variety of late...
by SirCake
Sat May 11, 2019 3:33 pm
Forum: General Discussion
Topic: What is the worst problem of Allies and why
Replies: 15
Views: 1993

Re: What is the worst problem of Allies and why

Well... Ranger is currently one of the best early game vehicle in the game that can also be useful in midgame. Orb has proven that. It can be used to reliably snipe out reinforcing and relocating infantry. Can deliver spies right next to War factories, barracks, powerplants and others like them. We...
by SirCake
Mon May 06, 2019 5:14 am
Forum: General Discussion
Topic: What is the worst problem of Allies and why
Replies: 15
Views: 1993

Re: What is the worst problem of Allies and why

In my opinion the allies problem is an imbalance in power among their units. Some of them are really really good, so good it's not worth making the other units. Then, if you buff those units allies immediately become too strong, and that's why they are not being buffed. Too good: Hind, pillbox, AAgu...
by SirCake
Mon May 06, 2019 5:03 am
Forum: General Discussion
Topic: I wanna create a RTS game
Replies: 5
Views: 615

Re: I wanna create a RTS game

Hey, that's pretty ambitious! It you really want to start a fresh game, you'd need to learn how to code / program; for example in C#, java or python. That's for all the rules going on and displaying the graphics. That's the most important thing. Learn that on YouTube. And then you also need to make ...
by SirCake
Fri Apr 26, 2019 12:55 pm
Forum: Mapping and Modding
Topic: Bold Balance Playtest Maps
Replies: 45
Views: 9300

Re: Bold Balance Playtest Maps

Hey, just did an update of the UOE map rules to version 007 . Just one map this time, but with an important feature which I wanted to do for a long time (cuz' balance on water maps), and with the new release it became possible! Awesome :) Changes since UOEv006: - removed the hijacker buff (capture o...
by SirCake
Thu Apr 18, 2019 3:36 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 645
Views: 170184

Re: Send me your replays and I'll cast them!

Thanks for casting :)
Actually a friend requested your cast of this game, after I showed (and roughly commented) some of my games.
Cheers
by SirCake
Mon Apr 15, 2019 4:27 pm
Forum: General Discussion
Topic: Second Shattered Paradise Tournament Imminent! Enlist here!
Replies: 17
Views: 1889

Re: Second Shattered Paradise Tournament Imminent! Enlist here!

Though about it, but I cannot afford 3 evenings in a single week...
Anyway, have fun!
by SirCake
Fri Apr 05, 2019 3:47 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 9942

Re: Balance thread for release 20190314

Well, your comparison is kind of problematic. Since you pitted anti tank infantry in a favourable position against a tank with a mainly anti tank role. Even in theory the result should be clear. Try to stack the rockets in one cell and retry. Also 3 mammoths vs lots of rocket soldiers can win (kitin...
by SirCake
Mon Apr 01, 2019 5:16 am
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 645
Views: 170184

Re: Send me your replays and I'll cast them!

Hey 5A,
pls take a look at RAGL bravo squigendy vs SirCake G1. That was someones "best game in RAGL". :)
Definitely worth a cast.
Cheers
Ps: Will add link as soon as server is back up.
by SirCake
Sat Mar 30, 2019 9:23 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 9942

Re: Balance thread for release 20190314

Rar-rar-rar-rar-rassija!!


(If you are not getting this you haven't been playing OpenRA for long ;) be so-scared )
by SirCake
Mon Mar 25, 2019 8:53 am
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 9942

Re: Balance thread for release 20190314

Allies have may fun tools, they aren’t “boring”. The problem is that the standard units (aka med tank, rocket, rifle, hind) are too good. Everything else pales in comparison. For example MRJ has a serious weakness against rifles etc. Hind has way too much ammo. One clip on rifle infantry justifies t...
by SirCake
Mon Mar 25, 2019 8:44 am
Forum: General Discussion
Topic: C&C
Replies: 2
Views: 506

Re: C&C

please be more specific.