Cool !
Maybe a bit too red for my taste ... but good idea !
(Can the particle system be used for sandstorms ?? I wonder ... )
Search found 44 matches
- Sat Jan 16, 2016 4:00 pm
- Forum: General Discussion
- Topic: Messing with map lighting: Tabula Martian
- Replies: 6
- Views: 7947
- Fri Jan 15, 2016 5:58 pm
- Forum: General Discussion
- Topic: Age of kings style audible commands
- Replies: 6
- Views: 5389
Good idea ! But someone was faster
Idea - Radio orders/commands in multiplayer #10357
https://github.com/OpenRA/OpenRA/issues/10357
Although the disable option is not mentioned, so you might add it in the comments
Idea - Radio orders/commands in multiplayer #10357
https://github.com/OpenRA/OpenRA/issues/10357
Although the disable option is not mentioned, so you might add it in the comments
- Fri Jan 15, 2016 4:29 pm
- Forum: General Discussion
- Topic: Maximum number of players openRA can support in a singlegame
- Replies: 4
- Views: 4324
- Thu Jan 14, 2016 5:56 pm
- Forum: General Discussion
- Topic: Redalert Colour picker design
- Replies: 15
- Views: 29633
#2 #3 I just think someone else was copy-pasting dzine's messages, not dzine himself. Very easy to take anyone's name, with current lobby system :) No need for flame wars guys ^_^ just ignore what you don't like. Anyone has right to express his ideas. And if it gets spammy / repetitive, just remove...
- Sun Jan 10, 2016 10:51 am
- Forum: General Discussion
- Topic: Thank you so much!!!!
- Replies: 12
- Views: 10257
- Sun Jan 10, 2016 1:19 am
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
Hmmm actually maybe a whole tutorials series, "professional style" ^_^, which could be uploaded at the OpenRA YT channel - Level 0a : Basics / Fundamentals - Level 0b : Never. Do. This. Please. (I still see people building Radar before anything else ...with only 1 harvester ... and staying on low po...
- Sun Jan 10, 2016 12:51 am
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
futher still 'Advanced video tutorials, tactics and strategies. I agree to this. Showing this from MP game replays, in real situation. This (https://github.com/OpenRA/OpenRA/wiki/The-New-Player's-Guide-to-OpenRA ) already helped me back in time, but yeah having specific videos focusing on particula...
- Sat Jan 09, 2016 1:21 pm
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
Give it a newsfeed, maybe in a theatre-of-war style (I would totally get behind helping out with writing bulletins for the feed if you'd need a hand) I vote for Comrade FiveAces as the Reporting-Commander-in-Chief :D You have good writing / casting skills. (this one was fun ^_^ https://www.youtube....
- Sat Jan 09, 2016 1:08 pm
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
While I think you guys make some good points, they are out of scope of the marketingplan. They're about enhancing OpenRA and making users stick to the game. Please let's focus on how to reach people :) True. Maybe needs a new Github issue, or a new post here. However, you were talking about timing ...
- Sat Jan 09, 2016 1:18 am
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
Great software generally attracts and retains a great deal of people Not necessarily :). The opposite would be true (Bad software doesn't keep users), but a good software can still remain unknown / unused for several other reasons. Thus this topic. Your message is too general (too much big principl...
- Fri Jan 08, 2016 9:03 pm
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
Music awesomeness Also I really dislike the default lobby music of RA (of all mods actually :p ) (no offense ^_^). "Hell March" as a lobby music for RA (or others) would be better IMO (maybe that's personal preference :/ ) Comparing to Generals ZH lobby music for instance : https://www.youtube.com/...
- Fri Jan 08, 2016 7:35 pm
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
Graphical awesomeness OpenRA casters already put nice efforts into the visual impact of their casts / videos (for instance https://www.youtube.com/watch?v=ueosN-JFqG0) More in-game awesomeness needed ? (layout ? It's all good and nice right now, but maybe lacks the "wow effect" intro cinematics ? R...
- Fri Jan 08, 2016 5:38 pm
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
Some points to think about Player identity : I like the previous idea of a more customizable profile (name, avatar, bio, etc ... ) not necessarily linked to a competitive ladder. Could be linked to other info (YT / Twitch channel ? website ? etc ... ) But if the player wants competion, then he can g...
- Fri Jan 08, 2016 4:41 pm
- Forum: General Discussion
- Topic: Creating a marketingplan for OpenRA
- Replies: 47
- Views: 33183
As someone said before OpenRA needs tutorials. I don't have much time to play games. Therefore I want to start right away and have fun. However it is frustrating if you don't know how to play the game and have to go by trial and error or have to read wiki articles online. Small tutorial missions wh...