Ah, now I see. That did the trick.
Thx!
Search found 10 matches
- Tue Dec 12, 2017 7:19 pm
- Forum: Mapping and Modding
- Topic: problem scripting short team modus in LUA
- Replies: 2
- Views: 3211
- Sat Dec 09, 2017 10:22 am
- Forum: Mapping and Modding
- Topic: problem scripting short team modus in LUA
- Replies: 2
- Views: 3211
problem scripting short team modus in LUA
Hello,
I'm trying to make a 4v4 map. Teams are fixed and tied to positions top vs bottom inside the yaml. That works.
What I'm looking for is a 'Short GTeam Modus' where the whole team loses once one of its members loses. So far, that's what I got:
MissionSurvive = { }
Gamers = { }
ShortMode ...
I'm trying to make a 4v4 map. Teams are fixed and tied to positions top vs bottom inside the yaml. That works.
What I'm looking for is a 'Short GTeam Modus' where the whole team loses once one of its members loses. So far, that's what I got:
MissionSurvive = { }
Gamers = { }
ShortMode ...
- Sun Oct 25, 2015 8:31 pm
- Forum: Mapping and Modding
- Topic: Revealing Shroud for parts of the map
- Replies: 7
- Views: 9989
- Wed Oct 21, 2015 6:35 pm
- Forum: Mapping and Modding
- Topic: Revealing Shroud for parts of the map
- Replies: 7
- Views: 9989
- Sun Oct 18, 2015 4:05 pm
- Forum: Mapping and Modding
- Topic: Revealing Shroud for parts of the map
- Replies: 7
- Views: 9989
- Sun Oct 11, 2015 4:10 pm
- Forum: Mapping and Modding
- Topic: Revealing Shroud for parts of the map
- Replies: 7
- Views: 9989
Re: Revealing Shroud for parts of the map
You can either do a lua script
So I decided to go that way. What I have so far:
River = { 80, 80, 79, 78, etc. }
RevealCoord = function(pos, gamer)
for i=1,#gamer do
??? what to do here ???
end
end
WorldLoaded = function()
north = { }
south = { }
for i = 0,3 do
north[i+1] = Player ...
So I decided to go that way. What I have so far:
River = { 80, 80, 79, 78, etc. }
RevealCoord = function(pos, gamer)
for i=1,#gamer do
??? what to do here ???
end
end
WorldLoaded = function()
north = { }
south = { }
for i = 0,3 do
north[i+1] = Player ...
- Sun Oct 11, 2015 11:04 am
- Forum: Mapping and Modding
- Topic: Revealing Shroud for parts of the map
- Replies: 7
- Views: 9989
Revealing Shroud for parts of the map
Hi guys,
I'm trying to build a map with an north-south-conflict. There are 4 positions in the north and 4 in the south. They are separated by a river that flows more or less in the middle from east to west.
The following is what I want to do:
I want to reveal the shroud (but not fow) in the ...
I'm trying to build a map with an north-south-conflict. There are 4 positions in the north and 4 in the south. They are separated by a river that flows more or less in the middle from east to west.
The following is what I want to do:
I want to reveal the shroud (but not fow) in the ...
- Sat Aug 22, 2015 6:06 am
- Forum: Competitions and Events
- Topic: OpenRA Team FFA Tournament 14h - 15 august
- Replies: 61
- Views: 126029
- Mon Aug 10, 2015 4:09 pm
- Forum: Competitions and Events
- Topic: OpenRA Team FFA Tournament 14h - 15 august
- Replies: 61
- Views: 126029
- Mon Jul 27, 2015 3:18 pm
- Forum: Competitions and Events
- Topic: OpenRA Team FFA Tournament 14h - 15 august
- Replies: 61
- Views: 126029