Search found 85 matches

by PizzaAtomica
Wed Sep 25, 2024 6:31 pm
Forum: Competitions and Events
Topic: Red Alert Global League: Season 16 - Map Contest (Voting Closed)
Replies: 12
Views: 42009

Re: Red Alert Global League: Season 16 - Map Contest - VOTING OPEN

3pts: Transitioned by Pinkthoth
2pts: Champion by J MegaTank
1pt: Messened by Pinkthoth
by PizzaAtomica
Wed Sep 18, 2024 7:21 pm
Forum: Competitions and Events
Topic: Red Alert Global League: Season 16 - Map Contest (Voting Closed)
Replies: 12
Views: 42009

Re: Red Alert Global League: Season 16 - Map Contest

Sup :)

Here's my attempt to add some spiciness to the RAGL :D :

Slight Miscalculation
Image

https://resource.openra.net/maps/59318

Enjoy!
by PizzaAtomica
Tue Aug 14, 2018 9:05 am
Forum: Mapping and Modding
Topic: Map Design Contest 2018 - The Entries
Replies: 9
Views: 24347

Re: Map Design Contest 2018 - The Entries

Just a quick note, in the first post there's a small mistake in the numbering of the Casual Maps, there are two #3's. (#3. Spoils of War and #3. Love not war)
by PizzaAtomica
Thu Feb 01, 2018 9:54 pm
Forum: General Discussion
Topic: "Grand rip off" name ? spawns ?
Replies: 12
Views: 18718

S I d e s T e p +
p I T f I G H T =

Sit Tight :lol:


With four starting positions, just let the players decide if they want to play it left v right or top v bottom. :D
by PizzaAtomica
Sat Jan 13, 2018 9:43 am
Forum: Mapping and Modding
Topic: Team maps Mapmaking Workshop (2v2, 3v3)
Replies: 139
Views: 339256

Looks great, but I would recommend going for the 128x128 version, in fact I think you can just scale down the 160x160 design without making any adjustments to the cliffs etc. I've found that once maps get above a certain size, it becomes too much in favor of Allies. Their GPS, faster ground units an...
by PizzaAtomica
Sat Dec 02, 2017 5:15 pm
Forum: General Discussion
Topic: I didn't know this was a thing
Replies: 6
Views: 15355

Re: I didn't know this was a thing

avalach21 wrote: your upload isnt working anymore. What happened?
Dunno, I can see it just fine? Anyway it's a picture of the naval transport moving over a mudbridge.

Edit: It just disappeared for me as well, posted a different link
by PizzaAtomica
Sat Dec 02, 2017 3:54 pm
Forum: General Discussion
Topic: I didn't know this was a thing
Replies: 6
Views: 15355

I didn't know this was a thing

So I was just testing out a potential new map, and during the game I sent a naval transport to go and make its way around an island. To my curiousity it started moving in the wrong direction where I was sure the transport would not be able to pass... and then THIS HAPPENED: https://imgur.com/a/51c8f...
by PizzaAtomica
Wed May 03, 2017 5:17 pm
Forum: General Discussion
Topic: Let's talk about RA's Navy
Replies: 74
Views: 115966

I'm very glad to see a project to balance out Allied vs Soviet navy, but I think it shouldn't stay just to the naval units. You could literally give the Soviets a Gun Boat, Destroyer and Cruiser instead of what they have now, start up a game of 3 Allies vs 3 Soviets on Bombardment Islands, and it wo...
by PizzaAtomica
Tue May 02, 2017 4:33 pm
Forum: General Discussion
Topic: Men are being trained as veterans
Replies: 19
Views: 29282

I thought if you put it in the nuke silo / iron curtain / chronosphere, it would reset the timer, but this is only something I vaguely remember somebody saying long ago, maybe it was just a suggestion. Anyway, you can also put the spy in a power plant to shut down power (for about 20 seconds I think...
by PizzaAtomica
Sat Apr 08, 2017 5:37 pm
Forum: General Discussion
Topic: Some of my maps :)
Replies: 80
Views: 98616

I really need to take some time to add Nooze's new bridges. Unfortunately, i have been ill for a while and unable to/hardly was able to use computer as i'm having chemotherapy and it has some annying side effects. Sounds to me like you have a lot more pressing matters on your mind than implementing...
by PizzaAtomica
Sat Apr 08, 2017 9:28 am
Forum: General Discussion
Topic: Some of my maps :)
Replies: 80
Views: 98616

I have uploaded the maps that I made for the map competition as well as made screenshots of maps that I hadn't done that for yet: Tiberian Dawn Maps: Treacherous Sands (5 players) Size: 96x96 http://resource.openra.net/maps/20162/ http://i146.photobucket.com/albums/r257/PizzaAtomica/Treacherous%20Sa...
by PizzaAtomica
Sun Apr 02, 2017 8:21 pm
Forum: Competitions and Events
Topic: Map Design Contest 2017 - The Results!
Replies: 36
Views: 47203

Overall I think the ruleset for the map contest is very good. Some feedback: - I would keep the anonimity, I think it's better if judges go into every map without any preconceived notions like "oh it's a PizzaAtomica map, it will probably look good but be too chokey". And like SoScared said you'd ru...
by PizzaAtomica
Sat Apr 01, 2017 3:12 pm
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 40028

I've also had a go at creating a couple of FFA maps: http://resource.openra.net/maps/20230/ Tropic Expanse, a big 4P map http://resource.openra.net/maps/20255/ Hattrix, a smaller 3P map Both these maps look excellent! The only small change I would make in Tropic Expanse, is make the top road in the...
by PizzaAtomica
Sat Apr 01, 2017 3:06 pm
Forum: Competitions and Events
Topic: Map Design Contest 2017 - The Results!
Replies: 36
Views: 47203

Congratulations to Materianer and all the category winners!
And thanks for putting my maps in the number 2 and 3 spot! :D
by PizzaAtomica
Tue Mar 28, 2017 4:51 pm
Forum: Competitions and Events
Topic: Map Design Contest - Popular Vote
Replies: 19
Views: 30806

#18: Zephyr
#33: Opposite Force
#53: Monty Hall