Search found 428 matches

by abcdefg30
Tue Nov 24, 2020 9:02 am
Forum: Mapping and Modding
Topic: Function from Lua: os.date()
Replies: 4
Views: 166

Re: Function from Lua: os.date()

I don't think the 'table' function is blocked by our sandbox, so I'd just try if that works in OpenRA. Otherwise you'll need to iterate over the table contents in a for loop and concat "manually".
by abcdefg30
Mon Nov 23, 2020 2:11 pm
Forum: Mapping and Modding
Topic: Function from Lua: os.date()
Replies: 4
Views: 166

Re: Function from Lua: os.date()

Most os functions are blocked by the sandbox, so it looks like this is sadly not usable.
by abcdefg30
Thu Nov 19, 2020 3:17 pm
Forum: Mapping and Modding
Topic: Tags. Add a tag to the actor.
Replies: 6
Views: 279

Re: Tags. Add a tag to the actor.

Yes, you can add tags to individual actors in map.yaml like this: https://github.com/OpenRA/OpenRA/blob/6 ... .yaml#L281
by abcdefg30
Fri Nov 13, 2020 8:28 am
Forum: Mapping and Modding
Topic: Tags. Add a tag to the actor.
Replies: 6
Views: 279

Re: Tags. Add a tag to the actor.

Yes, it is just a label, nothing more.
by abcdefg30
Wed Nov 11, 2020 8:56 pm
Forum: Mapping and Modding
Topic: Tags. Add a tag to the actor.
Replies: 6
Views: 279

Re: Tags. Add a tag to the actor.

Tags work on every actor type that has the "ScriptTags" trait. You may need to add that in D2k.
by abcdefg30
Fri Oct 16, 2020 11:43 am
Forum: General Discussion
Topic: Dune 2000 Music/Videos
Replies: 2
Views: 467

Re: Dune 2000 Music/Videos

by abcdefg30
Tue Sep 08, 2020 10:35 am
Forum: General Discussion
Topic: Updating RA Official Map Pool
Replies: 25
Views: 2150

Re: Updating RA Official Map Pool

Kotg is a remasters map as well in the ladder, so I'd keep Keep of the Grass 2 . I don't like A Path Beyond , but we should likely keep it for the same reason. Although not really competitive I like the visuals and variety (compared to the very similar competitive maps) on: Polar Disorder Siberian P...
by abcdefg30
Mon Aug 31, 2020 11:47 am
Forum: General Discussion
Topic: Extra content save location
Replies: 5
Views: 1189

Re: Extra content save location

I'm afraid it's not that simple. The default install location is Program Files, which requires admin privileges to write to which in turn means we can't just write things there on the fly. That is afaik the main reason programs (and we) write to AppData instead.
by abcdefg30
Mon Aug 31, 2020 3:28 am
Forum: General Discussion
Topic: OpenRA release 20200503 Ra evacuation campaign.
Replies: 1
Views: 625

Re: OpenRA release 20200503 Ra evacuation campaign.

Hi, this crash will be fixed in the upcoming release. (See https://github.com/OpenRA/OpenRA/pull/18204 for details)
by abcdefg30
Thu Aug 27, 2020 10:28 am
Forum: General Discussion
Topic: Suggestion : Developer Funding for OPENRA TBS Engine
Replies: 12
Views: 1274

Re: Suggestion : Developer Funding for OPENRA TBS Engine

Ah well, I thought this was asking if *we* did document anything like that.
by abcdefg30
Thu Aug 27, 2020 9:16 am
Forum: General Discussion
Topic: Suggestion : Developer Funding for OPENRA TBS Engine
Replies: 12
Views: 1274

Re: Suggestion : Developer Funding for OPENRA TBS Engine

@abcdefg30: Are these facts somewhere (legally) documented about: I don't think so. EDIT: See below. Does EA have IP rights on the engine you develop? Or only on the tiles/sounds? Can't the funding be for engine development only? Not to the engine. But we're still working on and distributing Red Al...
by abcdefg30
Thu Aug 27, 2020 8:53 am
Forum: Mapping and Modding
Topic: Tanks & artillery pursue enemy on defend mode
Replies: 1
Views: 306

Re: Tanks & artillery pursue enemy on defend mode

If this is about enemy controlled units, that is probably because AI controlled units use "Attack Anything" as default while player controlled units have "Defend" as default. To change that you'd have to change the rules of the units with

Code: Select all

	AutoTarget:
		InitialStanceAI: Defend
by abcdefg30
Tue Aug 25, 2020 9:24 pm
Forum: General Discussion
Topic: Suggestion : Developer Funding for OPENRA TBS Engine
Replies: 12
Views: 1274

Re: Suggestion : Developer Funding for OPENRA TBS Engine

We do not take direct donations since EA still holds the IP rights. We have a Patreon page for our server infrastructure (which is not involved with any IP from EA): https://www.patreon.com/orahosting
(See also https://github.com/OpenRA/OpenRA/wiki/Donating )
by abcdefg30
Wed Aug 19, 2020 9:32 am
Forum: Mapping and Modding
Topic: OpenRA - Free Developer Resources from Internet
Replies: 3
Views: 569

Re: OpenRA - Free Developer Resources from Internet

That is because OpenRA's yaml is not "real" yaml but "miniyaml", the extension is a bit confusing. Using tabs is the correct way when dealing with OpenRA's "yaml" files.
by abcdefg30
Tue Aug 11, 2020 7:36 am
Forum: Mapping and Modding
Topic: Lua 5.1. Or more new version?
Replies: 3
Views: 525

Re: Lua 5.1. Or more new version?

There are ideas to move to another library (which e.g. would also help with savegames). We first need to sort some other internals out though (e.g. the move to .NET core 5.)