number 15 huh?
Looks like I have some ladder climbing to do!!
Search found 9 matches
- Sun Jul 22, 2012 8:15 pm
- Forum: Mapping and Modding
- Topic: Top 25 Active OpenRA Players [7/19/2012]
- Replies: 14
- Views: 13446
- Thu May 10, 2012 1:12 pm
- Forum: General Discussion
- Topic: Huge Web Archive of RA Maps
- Replies: 1
- Views: 2690
Huge Web Archive of RA Maps
Hello! I found this website about RA: http://ra.afraid.org/#1 It is pretty cool and shows some units not yet added to open ra, like the chrono tank etc. Anyhoo... On it there is a directory of maps, loads of em. Dunno what you guys can do with them all! Take a look: http://ra.nv17.com:8000/maps/
- Tue May 08, 2012 12:20 am
- Forum: General Discussion
- Topic: Game Suddenly Quits
- Replies: 1
- Views: 3125
Game Suddenly Quits
Hello! I have had a few games just suddenly quit. This doesn't seem to be based on if I am hosting or not... it happens randomly. I have a mac running lion. I have also noticed that when my app quits, everyone else's in that game does too. Just instantly. Its pretty odd. Anyone know the reason?
- Tue May 08, 2012 12:18 am
- Forum: General Discussion
- Topic: OpenRA & RA2/YR
- Replies: 14
- Views: 19096
- Mon Apr 30, 2012 10:57 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 16004
- Mon Apr 30, 2012 5:11 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 16004
Just slow game play. Some other people host and it is really smooth. The best games I have played on open RA are hosted by static dump. They run real smooth. He said he had a 6 core machine, but surely open RA doesn't need 6 cores! Is it a computer speed problem or network connection that causes the...
- Mon Apr 30, 2012 2:26 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 16004
Ok, So I figured all this out. I set my NAT to the same port as the games, so TCP/UDP 1234 and NAT to 1234. Then I had to assign the port to my comp. So I can now host games. The problem is, the games I host seem to have lag. Ill explain a bit about the setup. It is a home network using fibre broadb...
- Thu Apr 26, 2012 12:57 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 16004
It is a BT Home Hub 3
http://www.shop.bt.com/learn-more/bt-br ... -9902.html
I may be able to figure out how to do it if the concept of ports were explained in detail, such as what do the numbers mean?! etc.
http://www.shop.bt.com/learn-more/bt-br ... -9902.html
I may be able to figure out how to do it if the concept of ports were explained in detail, such as what do the numbers mean?! etc.
- Wed Apr 25, 2012 11:26 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 16004
Creating a Multiplayer game PORT NUMBER?!
Hello,
Does anyone know what a port number is?
How do I configure it to work with my router?
I have no idea how to do this, and I can't host games!
Default 1234?!
Someone helppp!
Thanks!
Does anyone know what a port number is?
How do I configure it to work with my router?
I have no idea how to do this, and I can't host games!
Default 1234?!
Someone helppp!
Thanks!