Search found 6 matches

by SzLi
Thu Nov 03, 2011 4:58 pm
Forum: Mapping and Modding
Topic: [Map Pack] The First Decade Map Pack
Replies: 17
Views: 26641

I didn't. Where is that option in ORA Editor? (20111013)
by SzLi
Thu Nov 03, 2011 2:50 pm
Forum: Mapping and Modding
Topic: [Map Pack] The First Decade Map Pack
Replies: 17
Views: 26641

That's the funny part: I already removed that 'native waypoint' or bad spawn point(s)(spawn98...) from the maps before I uploaded them.
But the player number in OpenRA is still wrong.
by SzLi
Thu Nov 03, 2011 9:07 am
Forum: Mapping and Modding
Topic: [Map Pack] The First Decade Map Pack
Replies: 17
Views: 26641

They are not from perfect, but a good place to start.

I found an other issue with the maps: player number shows up incorrectly in OpenRA. I think fixing that requires manual surgery on all files ... or writing a program to do that.

To be honest, I don't have the time to do manual fixing.. sorry.
by SzLi
Wed Nov 02, 2011 6:38 pm
Forum: Mapping and Modding
Topic: Lordras R.A. Mappack
Replies: 12
Views: 11153

I have imported many RA (165), and TD (27) maps. Feel free to use. (The First Decade Mappack). They are not perfect, but they are playable.
by SzLi
Wed Nov 02, 2011 6:30 pm
Forum: Mapping and Modding
Topic: [Map Pack] The First Decade Map Pack
Replies: 17
Views: 26641

I hope someone will continue my work, so I uploaded the original Redalert MP maps made by Westwood Studios (all 230).
by SzLi
Wed Nov 02, 2011 6:24 pm
Forum: Mapping and Modding
Topic: [Map Pack] The First Decade Map Pack
Replies: 17
Views: 26641

[Map Pack] The First Decade Map Pack

Red Alert The First Decade Mappack I have succesfully converted 165 of 230 RA TFD (RA + Counterstrike + Aftermath) original multiplayer maps. I didn't tested them all, but I believe they are playable. Here is what I did: 1) Extracted the maps using XCCMixer 2) Imported them in OpenRA.Editor (65 gave...