Search found 54 matches

by DraLUSAD
Tue Apr 29, 2014 7:55 pm
Forum: General Discussion
Topic: Old maps, are they recoverable?
Replies: 7
Views: 2300

I got this OpenRA.Lint(1,1): Error: Failed with exception: System.IO.DirectoryNotFoundException: Could not find a part of the path "/home/ihptru/www/resource/openraData/data/maps/756/Map_47.oramap/mod.yaml". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileSha...
by DraLUSAD
Tue Apr 29, 2014 5:33 pm
Forum: General Discussion
Topic: Old maps, are they recoverable?
Replies: 7
Views: 2300

That map has no sand dunes (which the original does) which means its the one I Re-mastered and never put the sand dunes in it >_<

EDIT:

Proof
http://www.sleipnirstuff.com/forum/view ... 306#283306

EDIT2:
I tried upgrading manually, but it keeps crashing
by DraLUSAD
Tue Apr 29, 2014 10:55 am
Forum: General Discussion
Topic: Old maps, are they recoverable?
Replies: 7
Views: 2300

Old maps, are they recoverable?

I've recently got back onto the forums and wanted to update some of my old replica maps but i can't seem to access them, keeps coming up with "Unhandled Exception" It also states that:- Map format 5 is not supported, but can be upgraded. See the end of this message for details on invoking just-in-ti...
by DraLUSAD
Sat Apr 13, 2013 2:58 am
Forum: Mapping and Modding
Topic: [MAP] [D2K] [MAP PACK WIP] Replica Builds
Replies: 11
Views: 7734

Hey, Its been awhile since i did any Map Replicas, as the Map Editor Templates, are quite, Annoying at times, since this map was only 90% Complete due to the fact, the Sand Dunes are Missing. I've just recently added a 2nd Variant of the map, which makes it a 2-4 player only map, but makes the cente...
by DraLUSAD
Wed Sep 26, 2012 6:39 am
Forum: Mapping and Modding
Topic: [MAP] [D2K] [MAP PACK WIP] Replica Builds
Replies: 11
Views: 7734

Cmd. Matt wrote: In fact Westwood was only the publisher. It was developed by Intelligent Games http://dune2k.com/Duniverse/Games/Dune2000 I think this stated is wrong in Wikipedia, but I don't really have an official source to cite.
So, who do i Put the Maps Auther under?

@Chrisf: Thanks :)
by DraLUSAD
Wed Sep 26, 2012 6:38 am
Forum: Mapping and Modding
Topic: [MAP PACK] [RA] [Green Fields] 8 Maps
Replies: 19
Views: 4891

Had to make some AI Adjustments in the Coding It was, easy, Normal & Hard, but cause of Zhokuv and Rommel added, and Normal Removed, i had to put and change all four AI to accept what they are ment to be doing, thats why it would crash, cause if you set it to Rommel, there was no Refinery so the AI ...
by DraLUSAD
Mon Sep 24, 2012 11:39 pm
Forum: Mapping and Modding
Topic: [MAP PACK] [RA] [Green Fields] 8 Maps
Replies: 19
Views: 4891

MAPS UPDATED

These Maps now work for the "Stable Release"
by DraLUSAD
Mon Sep 24, 2012 11:00 pm
Forum: Mapping and Modding
Topic: [MAP] [D2K] [MAP PACK WIP] Replica Builds
Replies: 11
Views: 7734

This is a Reserved Slot
by DraLUSAD
Mon Sep 24, 2012 10:57 pm
Forum: Mapping and Modding
Topic: [MAP PACK] [RA] [Green Fields] 8 Maps
Replies: 19
Views: 4891

i get that sometimes when installing mods or something, usually i delete OpenRA in "My Documets" Usually clears that up, as for the maps, i some how forgot Coding again, so i will need to look at each AI and learn what the new AI are called (Silly me, they would be the same in the game menu) and try...
by DraLUSAD
Mon Sep 24, 2012 5:07 pm
Forum: Mapping and Modding
Topic: [MAP PACK] [RA] [Green Fields] 8 Maps
Replies: 19
Views: 4891

Where are they crashing on, as the Play Tests doesnt like them, reason being, as it will need to Modify all maps, for the new/current AI, as the new ones will be trying to find/build Refiners, which they do not exsist anymore
by DraLUSAD
Sun Sep 23, 2012 9:00 pm
Forum: Mapping and Modding
Topic: [MAP] [D2K] [MAP PACK WIP] Replica Builds
Replies: 11
Views: 7734

[MAP] [D2K] [MAP PACK WIP] Replica Builds

Hello Again, and Here today Am starting on More Westwood Replicas Instead of the RA and C&C Mods, Its time to Focus on D2K Replicas, and to announce the Launch, here is my first map... Please note, there will be Bugs and Problems, Please Comment on what map/problem and i will be able to fix it On an...
by DraLUSAD
Sat Sep 08, 2012 4:51 am
Forum: General Discussion
Topic: C&C 1 Bugs
Replies: 2
Views: 1120

C&C 1 Bugs

Is C&C 1 Still being worked on? cause it only has Easy AI still :/ Anyway, i found some bugs When playing as GDI, and you capture a Nod Building, you get the sound "GDI Building Captured", i could of swarn i just captured a Nod Building, not GDI? When Unpacking an MCV, its Defence and Building Tabs ...
by DraLUSAD
Thu Sep 06, 2012 2:28 am
Forum: Mapping and Modding
Topic: [MAP PACK] [RA] [Green Fields] 8 Maps
Replies: 19
Views: 4891

Hmm... I think i will actually, just wait a while and let me get my barings back, might even try and make my own maps as well, will see :)
by DraLUSAD
Wed Sep 05, 2012 9:03 pm
Forum: General Discussion
Topic: OpenD2K
Replies: 3
Views: 2225

OpenD2K

at the moment, i am impressed to see Dune2000 becoming part part of OpenRA. I have also noticed alot of place holders in there! Redalert "anti-air" sound The Starport being the C&C's Nods Airstrip So, i hope to see this OpenD2K becomes what it was, before it gets changed to something else Starport, ...
by DraLUSAD
Sun Apr 15, 2012 7:50 pm
Forum: Mapping and Modding
Topic: [MAP] [CNC] [Mission] Desert Revenge - V1.1
Replies: 2
Views: 1421

Updated to V1.1