Search found 4 matches
- Wed Jun 29, 2011 4:41 pm
- Forum: Mapping and Modding
- Topic: Adding New Infantry Crashes The Game
- Replies: 5
- Views: 7181
Sequences define the mapping between animation names used in the code and the shp files. OpenRA expects that each sequence definition corresponds to a shp with the same name. There is one exception: you can specify an alternate shp after the animation name (e.g. muzzle: minigun) but this should not...
- Wed Jun 29, 2011 8:32 am
- Forum: Mapping and Modding
- Topic: Adding New Infantry Crashes The Game
- Replies: 5
- Views: 7181
- Tue Jun 28, 2011 4:50 pm
- Forum: Mapping and Modding
- Topic: Adding New Infantry Crashes The Game
- Replies: 5
- Views: 7181
Adding New Infantry Crashes The Game
Following a few of the tutorials here, I was successfully able to implement another side into the game (as of now a differently-named clone of the Allies), which went mostly without a hitch. However, trying to add a new unit for this new size ("new" meaning a slightly modified unit from the other si...
- Mon May 02, 2011 5:55 pm
- Forum: General Discussion
- Topic: Unable to Find Maps to Convert
- Replies: 1
- Views: 3669
Unable to Find Maps to Convert
I've been playing OpenRA with a group of friends quite often lately, but after quite a few matches it became apparent that there was a slight dearth of maps. Digging around, I came across the editor, and discovered it was able to import maps from the original Red Alert, which was great. Red Alert, w...