Before having units that auto-attack even more I'd prefer if my units would stop rushing the enemy base by themselves every time a rifle soldier comes too close to them. Enemy unit trickle plus guarding units agressively driving up to enemies is evil. Always feel like a babysitter when playing. In R...
I would like to point out that the V2 of this map does not work on 20110416, as Harrison's tileset crashes the game. I will put up a fixed version of the map as soon as I know how to fix it, until then the V2 of this map is restricted to 20110320. The first version of this map does work, and since t...
Turns out the problem are the custom tiles I used for this map. Anyone who wants to test it should use the build 20110320 to play. Unfortunately I have zero experience in modding, so I need to wait for someone to help me with fixing this ^^'.
IMPORTANT: Harrison's tileset is not compatible with the new testbuild (20110416), the last build it works with is 20110320. Installing it on the most recent version of the game crashed it for me.
Not Harrison's fault, of course, but I thought I'd point it out.
I used build 20110320 to make the map, will dl the new build this weekend and test it myself. As for the error message, unfortunatly I don't have much experience with programming so someone else would have to tell you what it means ^^'. Edit: It may be possible that you need to dl Harrisons tileset ...
@Kashi: Ok, I working on it, but I don't understand what's does mean ,,fork,,. Sorry, I totally didn't see this when I last checked this topic :p I mean the two RA mapping tiles where the river branches off, meaning where one river goes in and splits into two. Thus "fork". Look at my WIP map to get...
New map project. Watched good old Jurassic Park few weeks back, so I decided to make a map using Isla Sorna as a reference. Materials from the JP wiki helped with the modeling process, as well as Harrison's tileset. This version of the map is WIP, as I am trying to decide where to go with it. So I'm...
I've got a more... urgent problem right now, could someone turn or mirror the small river pieces with the fork? I think the one with the small step in it could only be mirrored, but the other one with the round bend could maybe be turned around by 90° to the left and right, given the connections sti...
Thanks to Harrison, lightly revised version of my map, including some new tiles he made. It may be possible that you need to copy his tileset into your gamefolder for this map version to work, you can find it here . (just scroll down to the bottom of that post for the dl link) Again, comments and cr...
How nice of you, thx. Do you guys in this thread take requests as well? No new tiles, just some recoloring... I was thinking that you could make a few autumn trees with some nice shades of orange and red, as well as some ground tiles covered with foilage to fit with that. Only if it's not too much t...
When you run the game on windows, open the explorer and find the harddrive you have windows installed on. IMPORTANT: You can only find the right files if you downloaded them ingame before. It does not matter if the game crashed after the download finished, as long as it finished you can find the fil...
You wouldn't just need additional cliff tiles of that set. It would probably look weird if those tiles would just switch over to green grass. So you'd also need new ground textures, maybe more urban styled roads, fitting houses for such an area, transitions from urban to rural areas etc... I really ...
If your game crashed just after loading the modding files: I had a similar problem, for me it helped to install the game packages maually, as suggested in this thread . (look at the last post) Additional hint: The files get named randomely, search for them by date and filesize (one is about 6 mb big...
Older design reinvisioned for RA, small map for lots of direct 1vs1 action. Two paths to reach the enemy, ships need some time to go around the islands. Lots of chokepoints in the water to place ambushes.
I hope the map is not too cramped. For suggestions and criticism... well just post in here?