Search found 88 matches
- Wed Sep 25, 2013 8:34 pm
- Forum: Mapping and Modding
- Topic: Jungle/Caribbean Tileset (work thread)
- Replies: 40
- Views: 92691
- Wed Sep 25, 2013 8:22 pm
- Forum: General Discussion
- Topic: Turrets on vessels drawing
- Replies: 6
- Views: 10646
- Sat Sep 21, 2013 8:25 pm
- Forum: General Discussion
- Topic: Turrets on vessels drawing
- Replies: 6
- Views: 10646
- Thu Sep 19, 2013 7:44 pm
- Forum: General Discussion
- Topic: Turrets on vessels drawing
- Replies: 6
- Views: 10646
- Wed Sep 18, 2013 6:17 pm
- Forum: General Discussion
- Topic: Turrets on vessels drawing
- Replies: 6
- Views: 10646
Turrets on vessels drawing
How does OpenRA draw the turrets on vessels like the Cruiser? How does it adjust the turret drawing for the Cruisers rotation? The turrets themselves are loose files and not part of the graphics (unlike turrets on tanks).
- Wed May 22, 2013 5:02 am
- Forum: Mapping and Modding
- Topic: reaperrr's OpenRA shp fixes
- Replies: 9
- Views: 20654
- Mon May 20, 2013 10:54 am
- Forum: Mapping and Modding
- Topic: reaperrr's OpenRA shp fixes
- Replies: 9
- Views: 20654
- Sun May 19, 2013 9:27 pm
- Forum: Mapping and Modding
- Topic: reaperrr's OpenRA shp fixes
- Replies: 9
- Views: 20654
I'm interested in any of the fixes that also apply to Red Alert. I actually posted a topic on the cnc-comm.com forums asking if someone could fix the Mobile Gap Generator a few days ago.
Could you post screenshots of all your fixes (that are also applicable to Red Alert 1) and how they're different ...
Could you post screenshots of all your fixes (that are also applicable to Red Alert 1) and how they're different ...
- Thu Apr 04, 2013 12:36 pm
- Forum: Mapping and Modding
- Topic: SHP Tools
- Replies: 20
- Views: 38751
- Sun Mar 03, 2013 11:08 am
- Forum: General Discussion
- Topic: Unit formations.
- Replies: 7
- Views: 12016
- Thu Feb 14, 2013 9:22 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 460313
- Wed Feb 13, 2013 10:00 pm
- Forum: General Discussion
- Topic: Left click is great but click+drag deselects everything.
- Replies: 4
- Views: 7520
- Wed Feb 13, 2013 9:58 pm
- Forum: General Discussion
- Topic: Engineers - what have been people's ideas to moderate?
- Replies: 45
- Views: 63839
- Wed Feb 13, 2013 9:49 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 460313
- Mon Feb 11, 2013 7:50 pm
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 286047