Search found 849 matches

by Sleipnir
Mon Sep 06, 2021 9:24 pm
Forum: General Discussion
Topic: [SOLVED] Red Alert and Dune 2K hang on load, but Tiberian Dawn works
Replies: 2
Views: 212

Re: Red Alert and Dune 2K hang on load, but Tiberian Dawn works

Mesa 21.3.0-devel The freeze is caused by a bug in the Mesa GPU drivers, see https://gitlab.freedesktop.org/mesa/mesa/-/issues/4847 Setting the environment variable GALLIUM_THREAD=0 before launching OpenRA will work around the issue. The current development builds of OpenRA don't seem to trigger th...
by Sleipnir
Mon Aug 30, 2021 12:02 pm
Forum: Mapping and Modding
Topic: How do I load custom maps on hosted server
Replies: 4
Views: 908

Re: How do I load custom maps on hosted server

The first (and only!) step is to upload the maps to https://resource.openra.net. You will then be able to select them on the server.
by Sleipnir
Sun Aug 29, 2021 9:51 am
Forum: General Discussion
Topic: Dune 2000 Multiple Mission Objectives Bug (?)
Replies: 1
Views: 148

Re: Dune 2000 Multiple Mission Objectives Bug (?)

Eliminating Ordos is a secondary objective to the mission, which means that it isn't a requirement for completion. These secondary objectives are a new addition in OpenRA to add some extra replayability compared to the original game.
by Sleipnir
Mon Aug 23, 2021 10:57 pm
Forum: General Discussion
Topic: OpenRA release 20210321 on Intel HD Graphics 3000
Replies: 3
Views: 237

Re: OpenRA release 20210321 on Intel HD Graphics 3000

The latest release requires support for either OpenGL 3.2 or DirectX 11. Unfortunately the HD 3000 only provides DirectX 10.1 and OpenGL 3.1 under windows. I believe that the Linux drivers for that chip do support OpenGL 3.2, if you consider installing Linux to be an option.
by Sleipnir
Wed Aug 18, 2021 9:00 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 25
Views: 8227

Re: OpenHV

xbuild was officially deprecated back in 2017, and is no longer compatible with projects that require a modern .NET toolchain. It won't be possible to compile OpenHV or any other OpenRA project using it.
by Sleipnir
Sat Aug 07, 2021 1:12 pm
Forum: General Discussion
Topic: Johnnyboy is a bully
Replies: 8
Views: 721

Re: Johnnyboy is a bully

Thats not really correct - we went out of our way to implement a solution in the form of the registered servers, which display player's forum username to prevent fakes and have some level of accountability. Anyone who thinks this is important should be playing only on these servers. The thing is tha...
by Sleipnir
Thu Aug 05, 2021 11:08 pm
Forum: General Discussion
Topic: why were keyboard shortcuts changed?
Replies: 2
Views: 246

Re: why were keyboard shortcuts changed?

Hotkeys can be changed in the settings menu if you would prefer a different setup.
by Sleipnir
Thu Aug 05, 2021 11:05 pm
Forum: General Discussion
Topic: where did the weed harvester go?
Replies: 1
Views: 273

Re: where did the weed harvester go?

The missing waste refinery was fixed several months ago, which suggests that you are running an older version of the tiberian sun mod. Please note, like I said in the other thread, that tiberian sun is an unreleased work in progress where things can change quickly.
by Sleipnir
Thu Aug 05, 2021 11:00 pm
Forum: General Discussion
Topic: missing msbuild command on gentoo
Replies: 2
Views: 190

Re: missing msbuild command on gentoo

https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md has the compilation instructions for all platforms. Please note in particular the comment We recommend using .NET 5 when possible, as Mono is poorly packaged by most Linux distributions (e.g. missing the required msbuild toolchain), and has been...
by Sleipnir
Thu Aug 05, 2021 10:53 pm
Forum: General Discussion
Topic: the game is broken....
Replies: 2
Views: 377

Re: the game is broken....

You are playing an unreleased pre-alpha build of the Tiberian Sun mod that is nowhere near finished. Those features have not been implemented yet (but tilting on slopes is hopefully coming soon).
by Sleipnir
Mon Jun 21, 2021 9:41 am
Forum: General Discussion
Topic: Virustotal: 4 virus found in last windows installer, even Malwarebytes...
Replies: 8
Views: 1282

Re: Virustotal: 4 virus found in last windows installer, even Malwarebytes...

The four scanners that report detections are "Bkav Pro", "Jiangmin", "Webroot", and "Malwarebytes". I have never heard of the first three, and all the results I see when searching these names in Google are forum/reddit/etc posts complaining about false positives and asking how to fix them (and usual...
by Sleipnir
Tue Jun 08, 2021 12:31 pm
Forum: Mapping and Modding
Topic: Can't use actor.create to make biolab
Replies: 2
Views: 445

Re: Can't use actor.create to make biolab

It looks like you have a stray space in the string "bio ". Try giving it "bio" instead.
by Sleipnir
Wed May 26, 2021 9:35 am
Forum: General Discussion
Topic: How to configure more than one player in Skirmish mode
Replies: 3
Views: 584

Re: How to configure more than one player in Skirmish mode

You can add more bots to a skirmish game by clicking the dropdown that says "Open" below your and the first bot's rows in the player table.

You might need to change to a map that has more than two spawn points if the extra rows aren't visible.
by Sleipnir
Tue May 25, 2021 5:08 pm
Forum: General Discussion
Topic: How to install music from Dune 2000
Replies: 2
Views: 741

Re: How to install music from Dune 2000

There is a bug in the current release where it thinks you don't have all the music even when you do. This will be fixed in the next release.

If the music player is showing tracks then there is nothing more that you need to do.
by Sleipnir
Fri May 14, 2021 9:01 pm
Forum: Mapping and Modding
Topic: Transform building into building
Replies: 1
Views: 382

Re: Transform building into building

The Transforms trait only supports Vehicle <-> Structure. If your two buildings have the same footprint/shape on the ground then you may be able to use https://docs.openra.net/en/latest/relea ... onondeploy to change the properties without having to change the actor type.