It looks interesting!
For example, about new units.
I never understood about palettes and so on. I mean, I don't understand enough.
Not bad to read it in text (not only video).
Search found 145 matches
- Mon Jun 15, 2026 9:17 pm
- Forum: Mapping and Modding
- Topic: MoRA - Modding openRA - Base tutorial set
- Replies: 2
- Views: 229
- Sat Jun 13, 2026 11:46 pm
- Forum: Mapping and Modding
- Topic: Minimal working example of AI for Dune2000 ?
- Replies: 3
- Views: 10885
Re: Minimal working example of AI for Dune2000 ?
Thank you very much for the big answer!
- Thu Jun 11, 2026 12:52 pm
- Forum: Mapping and Modding
- Topic: Minimal working example of AI for Dune2000 ?
- Replies: 3
- Views: 10885
Re: Minimal working example of AI for Dune2000 ?
Just up.
With little hope of an answer :-)
With little hope of an answer :-)
- Thu Jun 11, 2026 12:44 pm
- Forum: Mapping and Modding
- Topic: I am modding the Map Editor
- Replies: 8
- Views: 320
Re: I am modding the Map Editor
Wow! Cool!
- Fri Jun 05, 2026 11:54 am
- Forum: Mapping and Modding
- Topic: I am modding the Map Editor
- Replies: 8
- Views: 320
Re: I am modding the Map Editor
Does it work with Dune2000?
Or only RA?
- Fri Jun 05, 2026 11:53 am
- Forum: Mapping and Modding
- Topic: I am modding the Map Editor
- Replies: 8
- Views: 320
Re: I am modding the Map Editor
About picture.
In this case, I suppose, it needs edit the end of your URL.
For example:
https://pbs.twimg.com/media/HJ7a9NPW4AAURbO?format=jpg&name=900x900
Replace
HJ7a9NPW4AAURbO?format=jpg&name=900x900
HJ7a9NPW4AAURbO.jpg
And use tag img .
https://pbs.twimg.com/media/HJ7a9NPW4AAURbO.jpg
In this case, I suppose, it needs edit the end of your URL.
For example:
https://pbs.twimg.com/media/HJ7a9NPW4AAURbO?format=jpg&name=900x900
Replace
HJ7a9NPW4AAURbO?format=jpg&name=900x900
HJ7a9NPW4AAURbO.jpg
And use tag img .
https://pbs.twimg.com/media/HJ7a9NPW4AAURbO.jpg
- Wed May 27, 2026 11:14 am
- Forum: Mapping and Modding
- Topic: Minimal working example of AI for Dune2000 ?
- Replies: 3
- Views: 10885
Minimal working example of AI for Dune2000 ?
I remember about Dune2000 by OpenRa. I have just recall, I mean. I recently remembered.
And now I'm trying to make a mission. From a map from original Dune.
I can convert the map. With utility.
But I have no expirience about creation of AI files, bots etc.
Is there any documentation? Or working ...
And now I'm trying to make a mission. From a map from original Dune.
I can convert the map. With utility.
But I have no expirience about creation of AI files, bots etc.
Is there any documentation? Or working ...
- Fri May 15, 2026 1:35 pm
- Forum: Mapping and Modding
- Topic: Dune2k Aircraft Modding
- Replies: 1
- Views: 39937
Re: Dune2k Aircraft Modding
Interesting idea!
Maybe I will remember Dune2000 and will make something similar too. With Ornithopther.
Maybe I will remember Dune2000 and will make something similar too. With Ornithopther.
- Wed Apr 01, 2026 1:18 am
- Forum: General Discussion
- Topic: How did you find OpenRA?
- Replies: 6
- Views: 17644
Re: How did you find OpenRA?
I suppose, I read about it in forum of Dune2000 (forum.dune2k.com)How did you find OpenRA?
circa 2015.
Dune2000 by OpenRA was not quite good in 2015.
Later, near 2020, I was looking for something under Linux. And OpenRa became much better.
- Tue Nov 18, 2025 2:55 pm
- Forum: Mapping and Modding
- Topic: Dune 2000
- Replies: 4
- Views: 44660
Re: Dune 2000
However, performance can degrade once the size gets extreme, and it's often better to keep maps on the tighter side for gameplay anyway.
I am agree. Too big map can decrease playability.
This is rather boring — to wait while your units move across a huge map.
Especially if you have big ...
- Thu May 15, 2025 4:57 pm
- Forum: Mapping and Modding
- Topic: How to differ Building from Vehicle? In general?
- Replies: 4
- Views: 67278
Re: How to differ Building from Vehicle? In general?
I am modding Dune 2000. Just for myself and just for fun. Rarely. From time to time.
Actually I registered here in „OpenRA Resource Center“ (where users can share his maps)... but practically I nothing upload there.
I have several interesting ideas, I suppose. But, as you say:
this is a niche ...
Actually I registered here in „OpenRA Resource Center“ (where users can share his maps)... but practically I nothing upload there.
I have several interesting ideas, I suppose. But, as you say:
this is a niche ...
- Fri May 02, 2025 3:29 pm
- Forum: Mapping and Modding
- Topic: how do i add breifing text to my custom misson and with no commond center
- Replies: 2
- Views: 52804
Re: how do i add breifing text to my custom misson and with no commond center
In the file:i want to add breifing text
rules.yaml
Something like this (in the yaml code):
Code: Select all
Briefing: Rescue Tanya.\n\nOnce disguised ...You must write all briefing text in one line here.
- Fri May 02, 2025 3:20 pm
- Forum: Mapping and Modding
- Topic: how do i add breifing text to my custom misson and with no commond center
- Replies: 2
- Views: 52804
Re: how do i add breifing text to my custom misson and with no commond center
I asked nearly the same question, some time ago.and also adding color to the players
Here is an answer.
"Color in missions"
viewtopic.php?f=83&t=21741&p=314805
- Thu Apr 24, 2025 10:25 am
- Forum: Mapping and Modding
- Topic: Dune 2k map editor - painting sand vs my eyes
- Replies: 4
- Views: 58780
Re: Dune 2k map editor - painting sand vs my eyes
Hm... I tried to convert mission with ice on the map, i. e. "Bloxice" tileset.
Unfortunately it choose wrong tileset.
It is interesting to read explaining from developers.
Unfortunately it choose wrong tileset.
Code: Select all
./OpenRA-Dune-2000-x86_64.AppImage --utility --import-d2k-map A4v1.map BLOXICE- Wed Apr 23, 2025 5:07 pm
- Forum: Mapping and Modding
- Topic: Dune 2k map editor - painting sand vs my eyes
- Replies: 4
- Views: 58780
Re: Dune 2k map editor - painting sand vs my eyes
If there is no one better than me here, in the topic, still (since yesterday)... I mean the developers of OpenRa and so on...
Then I'll have to do it, a humble user. (oh, with my pooor English, with vocabulary... a dictionary, I mean)
.
The dune2k editor had a nice automated border editing feature ...
Then I'll have to do it, a humble user. (oh, with my pooor English, with vocabulary... a dictionary, I mean)
.
The dune2k editor had a nice automated border editing feature ...