Search found 135 matches

by Adrian
Thu May 15, 2025 3:57 pm
Forum: Mapping and Modding
Topic: How to differ Building from Vehicle? In general?
Replies: 5
Views: 10804

Re: How to differ Building from Vehicle? In general?

I am modding Dune 2000. Just for myself and just for fun. Rarely. From time to time. Actually I registered here in „OpenRA Resource Center“ (where users can share his maps)... but practically I nothing upload there. I have several interesting ideas, I suppose. But, as you say: this is a niche topic ...
by Adrian
Fri May 02, 2025 2:29 pm
Forum: Mapping and Modding
Topic: how do i add breifing text to my custom misson and with no commond center
Replies: 3
Views: 4503

Re: how do i add breifing text to my custom misson and with no commond center

i want to add breifing text
In the file:
rules.yaml

Something like this (in the yaml code):

Code: Select all

Briefing: Rescue Tanya.\n\nOnce disguised ...
where \n is sign for new line.

You must write all briefing text in one line here.
by Adrian
Fri May 02, 2025 2:20 pm
Forum: Mapping and Modding
Topic: how do i add breifing text to my custom misson and with no commond center
Replies: 3
Views: 4503

Re: how do i add breifing text to my custom misson and with no commond center

and also adding color to the players
I asked nearly the same question, some time ago.
Here is an answer.

"Color in missions"
viewtopic.php?f=83&t=21741&p=314805
by Adrian
Thu Apr 24, 2025 9:25 am
Forum: Mapping and Modding
Topic: Dune 2k map editor - painting sand vs my eyes
Replies: 4
Views: 8099

Re: Dune 2k map editor - painting sand vs my eyes

Hm... I tried to convert mission with ice on the map, i. e. "Bloxice" tileset.
Unfortunately it choose wrong tileset.

Code: Select all

./OpenRA-Dune-2000-x86_64.AppImage --utility --import-d2k-map A4v1.map BLOXICE
It is interesting to read explaining from developers.
by Adrian
Wed Apr 23, 2025 4:07 pm
Forum: Mapping and Modding
Topic: Dune 2k map editor - painting sand vs my eyes
Replies: 4
Views: 8099

Re: Dune 2k map editor - painting sand vs my eyes

If there is no one better than me here, in the topic, still (since yesterday)... I mean the developers of OpenRa and so on... Then I'll have to do it, a humble user. (oh, with my pooor English, with vocabulary... a dictionary, I mean) . The dune2k editor had a nice automated border editing feature t...
by Adrian
Sun Apr 06, 2025 2:12 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

by Adrian
Sat Apr 05, 2025 6:02 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

Code: Select all

Besides I have understood how your code works but creating a lua file and the other files (such as seen in your map) is beyond my capabilities.
Some basics of the Lua.
Tick function, etc.

https://github.com/cookgreen/Yuris-Reve ... g-Tutorial
by Adrian
Sat Apr 05, 2025 5:52 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

If it's still interesting, I made new map. Player is Harkonnen. In Lua. Sorry, topicstarter Carnildohtar , — it's much shorter and easier for me, than in Yaml. :-) https://resource.openra.net/maps/63203/ ------------------------------------------------------------------------------------------------...
by Adrian
Fri Apr 04, 2025 1:10 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

i thank Adrian for the help and invaluable insight You're welcome. Modding is a kind of game also, for me. An entertaiment, when I have free time. i have managed to make the sietch work like the atreides palace, with the correct sprite, and for all three houses. It would be interesting for me to se...
by Adrian
Thu Apr 03, 2025 10:43 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

As for the owner (set to Atreides) does that mean that if i play with an Atreides opponent the spawned fremen belongs to him, and are no more enemy to all? In this case — yes. I made (quickly) most simple variant. Maybe I will think later about separate faction for Fremen. ----- The fremen appear e...
by Adrian
Thu Apr 03, 2025 7:47 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

As a solution option. Just simplified general idea. You can create Fremen with command Create . (!) Without any resources! So for player side it is too imbalanced. ------------------------------------- You can write in lua file something like this. In Tick function. -- my creation of the fremen if D...
by Adrian
Thu Apr 03, 2025 5:57 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

Assigning them to a player I think would be too unbalancing and breaking off the lore flavour. I think so too. That's why I asked that question. It would be great to have them belong to a neutral and hostile to all faction Now I understand your aim. I'll think and answer later. About palace . Maybe...
by Adrian
Thu Apr 03, 2025 2:09 pm
Forum: Mapping and Modding
Topic: d2k sietch on custom map
Replies: 16
Views: 12913

Re: d2k sietch on custom map

(...) to make the otherwise useless sietch spawn fremen who will attack random player (player or AI).
Actually, it can be done in a completely different way.
Do you interested just to find error with Palace only?

---

UPD. Are Fremen must belong to player or to enemy?
by Adrian
Sun Mar 16, 2025 9:09 pm
Forum: Mapping and Modding
Topic: Utility --remap
Replies: 6
Views: 13981

Re: Utility --remap

Actually this command ("remap") is mysterious for me. :)
It does not work in any variants.
So I am curious already. :)

That's why it is interesting just to see ANY really working example.

Just write: “It works at my computer” :)
by Adrian
Fri Mar 07, 2025 5:51 pm
Forum: General Discussion
Topic: Red Alert. Ants. Something against them.
Replies: 0
Views: 9088

Red Alert. Ants. Something against them.

What can I use against ants in RA?
I mean absolutely everything, that I can find in "Map Editor".

It looks like "Tesla coil" works good enough.