Compiling OpenRA on Ubuntu
We should allow the installation of mods in the user folder https://github.com/OpenRA/OpenRA/issues/2426tacozmeister wrote: ↑Hmm, how does one install extra mods (for example, mine) on Ubuntu? I tried simply dragging and dropping my mod into /usr/share/openra/mods/, but it says I do not have sufficient permission. But whenever I run "sudo nautilus" and DO put the file in there, the game will not even read the file when I open it up. I'm 100% positive it isn't just my mod, because it works fine on Windows and all that jazz.
Thats because I placed all openra stuff in home ~/.openra folder, without install.tacozmeister wrote: ↑Hmm, how does one install extra mods (for example, mine) on Ubuntu? I tried simply dragging and dropping my mod into /usr/share/openra/mods/, but it says I do not have sufficient permission. But whenever I run "sudo nautilus" and DO put the file in there, the game will not even read the file when I open it up. I'm 100% positive it isn't just my mod, because it works fine on Windows and all that jazz.
Would be better if it supports place custom mods (and other override files) in ~/.openra folder and main unchanged files in /usr/share/openra/
Have a look at https://github.com/OpenRA/OpenRA/blob/bleed/.travis.yml because our CI system uses an Ubuntu backend.