Search found 37 matches

by r0b0v
Sat Aug 19, 2017 11:33 am
Forum: General Discussion
Topic: Add units to Control group - change proposal/discussion
Replies: 8
Views: 2078

Hmm, that sounds reasonable as well. What I especially liked was making it easier to add units into a group, and if the group didn't exist then create a new group. Shift would've been a nice separate hotkey for that, but it would be a shame to lose functionality just to make something a little bit ...
by r0b0v
Fri Aug 18, 2017 8:30 pm
Forum: General Discussion
Topic: Aircraft in For of war vs Infantry
Replies: 17
Views: 3917

Thanks Frame_Limiter for this link: http://resource.openra.net/maps/22540/

It is interesting, it applies to more units, defenses,..
You can adjust radius or duration,..
by r0b0v
Fri Aug 18, 2017 4:01 pm
Forum: General Discussion
Topic: Aircraft in For of war vs Infantry
Replies: 17
Views: 3917

Is it possible/difficult to update some maps with RevealOnFire and add them to Resource Center? I would like to play/try it.
by r0b0v
Fri Aug 18, 2017 12:39 pm
Forum: General Discussion
Topic: Add units to Control group - change proposal/discussion
Replies: 8
Views: 2078

Add units to Control group - change proposal/discussion

In current release you need to press Ctrl + Shift + 1 to add units to Control group 1. In some games it is simply Shift +1. OpenRA supports Shift + 1 for little different purpose, what might be preferred, so not sure, but I think the proposed change (implementation easy and ready) might be little be...
by r0b0v
Fri Aug 18, 2017 10:38 am
Forum: General Discussion
Topic: Aircraft in For of war vs Infantry
Replies: 17
Views: 3917

Aircraft in For of war vs Infantry

Am I the only one who doesn't like this?
by r0b0v
Wed Aug 16, 2017 6:17 am
Forum: General Discussion
Topic: The Playtest Bug
Replies: 6
Views: 1585

It could be fixed here https://github.com/OpenRA/OpenRA/pull/13830, see the referenced issues. It is already merged and will be included in next playtest.
by r0b0v
Sun Aug 13, 2017 12:10 pm
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 79873

Regarding possibility to change default stance: In my opinion most players of all levels will like this feature. I just did quick search as I remember such requests from other RTS games:
https://www.reddit.com/r/aoe2/comments/ ... e_default/
by r0b0v
Fri Aug 11, 2017 11:31 am
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 79873

Fortunately R0b0v has said on the discord he will communicate the changes which I am thankful for and if it is successful will end the the gap between the dev and player communication. I don't remember I said it exactly like this. :-). I tried to understand your issues, wanted to communicate them, ...
by r0b0v
Fri Aug 11, 2017 8:42 am
Forum: General Discussion
Topic: OpenRA community
Replies: 9
Views: 6203

@anjew I will read your answer in more detail lately. but it is funny for me, that you complain about MY suggestions... as I only summarized what players/community asked for in Discord yesterday as I understood. I already feel that my topic isn't helpful and appropriate and I am tempted to delete it...
by r0b0v
Fri Aug 11, 2017 6:28 am
Forum: General Discussion
Topic: OpenRA community
Replies: 9
Views: 6203

OpenRA community

I had a good discussion yesterday on Discord so few notes while I remember. I asked others to create post with a summary of suggestions ... thanks @noobmapmaker for doing this. 1. Website - see http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=20237 2. Forum - more organization, OpenRA more pr...
by r0b0v
Thu Aug 10, 2017 4:18 pm
Forum: General Discussion
Topic: Automatic Win
Replies: 15
Views: 5185

IMO we can/should forget this AI option. I don't know other such game. And if the bot will be better than the player, it is also unfair, makes the game unnecessary longer despite players surrending (=leaving),...
by r0b0v
Thu Aug 10, 2017 3:25 pm
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 79873

by r0b0v
Thu Aug 10, 2017 1:51 pm
Forum: General Discussion
Topic: Automatic Win
Replies: 15
Views: 5185

Surrender on Leave is simple and ready, but was refused. I think it would in the meantime improve the situation.
by r0b0v
Wed Aug 09, 2017 9:43 pm
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 79873

I've played several matches on the playtest, and it is hard as heck to switch back to the release after getting used to the new Defense stance. I've been critical of it early, but now that I'm seeing how competitive games will shape up I have to say it is a positive change. The game feels much more...
by r0b0v
Sat Jul 08, 2017 3:16 pm
Forum: General Discussion
Topic: Share your hotkey setup
Replies: 12
Views: 4110

Re: Share your hotkey setup

Hello! As you can see from my configuration, I use keyboard scrolling bound to WASD. Keyboard scrolling allows you to use all your mouse movements to actually get stuff done - with mouse scrolling you have to move to the edges and back to where on the screen you want to do something. You can consid...