Search found 22 matches

by Irnub
Wed Nov 22, 2017 8:34 am
Forum: General Discussion
Topic: Why so few players on TD & especially D2k??
Replies: 16
Views: 3402

C&C95 DOS did support multiplayer but only on a modem connection. You had to setup the net through DOS configurations in most cases and in the game had to know which slot the modem was plugged into along with what speed modem type you had. It was a little on the complex side if you didn't know much...
by Irnub
Tue Nov 21, 2017 10:05 pm
Forum: General Discussion
Topic: Why so few players on TD & especially D2k??
Replies: 16
Views: 3402

Very thoughtful post. Thanks for sharing the info on the early days of C&C as I was an example of first being exposed to C&C series via Red Alert 1 (at age 7). It wasn't until after getting hooked to RA that my brother and I discovered the C&C gold pack with Covert Operations, so I didn't realize t...
by Irnub
Sun Nov 19, 2017 11:38 am
Forum: General Discussion
Topic: Why so few players on TD & especially D2k??
Replies: 16
Views: 3402

Red Alert was the breakout multiplayer game in the C&C series - I believe that when Tiberian Dawn (then just called Command & Conquer) was first released in 1995, there was only support for LAN multiplayer. Online mutliplayer was included in the 'Gold' release in 1997, whereas RA included it right f...
by Irnub
Thu Apr 06, 2017 8:26 pm
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 8358

Excellent - looking forward to the new release!
by Irnub
Sun Apr 02, 2017 11:11 pm
Forum: Competitions and Events
Topic: Map Design Contest 2017 - The Results!
Replies: 36
Views: 9146

FWIW I also would have voted in the contest if my acc. was eligible.

I'd also tend to agree that keeping the entries anonymous would be preferable.
by Irnub
Sun Apr 02, 2017 11:00 pm
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 8358

Cheers Pizza - cool to hear as your maps are always great :D I'll edit the road on Tropic Expanse, maybe tomorrow. I actually tried to create this map with a 'good enough', somewhat asymmetric approach rather than be more precise which is what I'm usually tempted to do, but this change seems reasona...
by Irnub
Fri Mar 31, 2017 5:56 pm
Forum: Competitions and Events
Topic: Map Design Contest 2017 - The Results!
Replies: 36
Views: 9146

Good stuff! Thanks to everybody involved, in particular the organizers - some nice maps have been created for this contest.
by Irnub
Thu Mar 30, 2017 9:00 pm
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 8358

I've also had a go at creating a couple of FFA maps:

http://resource.openra.net/maps/20230/

Tropic Expanse, a big 4P map

http://resource.openra.net/maps/20255/

Hattrix, a smaller 3P map
by Irnub
Mon Mar 27, 2017 11:31 pm
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 8358

It would be nice to see some RA map features available in the TD editor. That 5P looks cool, Pizza :)
by Irnub
Fri Mar 24, 2017 11:07 am
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 8358

Nice work, Dave. The list is looking good :D
by Irnub
Wed Mar 22, 2017 10:25 pm
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 8358

//ANTRAX// - fdc109dcf740d607ddd92aaa1f394195287b312c My goodness, the title of this: erntepflegeangriffsbereitschaftskompromiss I can't decide if it's wonderfully ludicrous or just ludicrous. Something about the silliness of it is appealing. Google translate from German calls it: Crop protection at...
by Irnub
Wed Mar 22, 2017 10:24 pm
Forum: General Discussion
Topic: Toxic community.
Replies: 52
Views: 62445

Hope you stick around and give it another crack Henry. I can get put off sometimes as well, but it's not all bad out there. :)
by Irnub
Tue Mar 21, 2017 6:35 pm
Forum: General Discussion
Topic: Replacing the official TD map pool
Replies: 31
Views: 8358

I'd agree that Dave's list of maps here is preferable to Luna's selection and I'd rather see this bunch of maps appear in the next release. It's definitely good to see the discussion move here from GitHub. In absolute honesty, I had several issues with Luna's picks but didn't want to say anything mu...
by Irnub
Tue Mar 07, 2017 12:05 am
Forum: General Discussion
Topic: Interview with OpenRA-Developer
Replies: 7
Views: 2353

Cool :)
by Irnub
Thu Feb 23, 2017 7:19 pm
Forum: General Discussion
Topic: The Huey is now complete
Replies: 29
Views: 18272

Well, for whatever my input is worth I think the above heli looks great and fits just fine with the established RA graphical style.. It'd be cool to see it appear in the release version to replace the Hind :)