Search found 144 matches

by lucassss
Thu Oct 11, 2018 6:09 pm
Forum: General Discussion
Topic: A Special Announcement from EA
Replies: 128
Views: 13306

Re: A Special Announcement from EA

Is EA going to shutdown OpenRA?
by lucassss
Sat Jan 27, 2018 12:11 am
Forum: General Discussion
Topic: "Kill Unit" hotkey
Replies: 7
Views: 993

This may end up too useful as a way to deny bounties to the enemy.
by lucassss
Mon Jan 08, 2018 3:38 pm
Forum: General Discussion
Topic: Option to disable the "Auto-exclude" MCV & Eng
Replies: 27
Views: 1952

I must say that for ore trucks I agree they should be included (both for ore truck rush and for moving them away quickly when you have infantry near them). However, engineers are usually only used in special circumstances, in which you want individual control anyway. No need to mass select them by d...
by lucassss
Tue Dec 12, 2017 11:36 am
Forum: General Discussion
Topic: Removing kill bounties from RA
Replies: 108
Views: 83266

This behavior is true not only for bounties but also for score. It happened to me when a grenadier of mine destroyed a building but got killed before the grenade hit.
by lucassss
Sat Dec 09, 2017 1:56 am
Forum: Competitions and Events
Topic: TD 1v1 League
Replies: 32
Views: 4436

I will join, note that I suck in TD even more than I suck in RA :P
by lucassss
Mon Nov 13, 2017 2:20 pm
Forum: General Discussion
Topic: Giant maps for wars not skirmishes
Replies: 5
Views: 735

5 - Huh? If turtling is bad then how are you supposed to play allies? ;)
by lucassss
Mon Nov 06, 2017 3:04 am
Forum: General Discussion
Topic: FORCE FIRE ON CAMOBOX
Replies: 23
Views: 5131

Materianer - I disagree that camo pillbox should disappear. Once a camo pillbox has been located, it will never move, so the player should know where it is. It's camo, not gap.
by lucassss
Tue Oct 31, 2017 5:41 pm
Forum: General Discussion
Topic: How do you rate the new RA release?
Replies: 73
Views: 12116

Just want to say that as a minorly competitive player, I think there should be a way to balance the game that doesn't rely on silly glitches and unwanted behavior. For me the building as tank thing was a bug that we abused, not something that should be in a game. Admittedly in my ideal world I would...
by lucassss
Tue Oct 31, 2017 12:47 pm
Forum: General Discussion
Topic: Smitty's Fall 2017 Playtest
Replies: 51
Views: 5942

Light tanks are good in large maps like patches for harassing small expansions, ore trucks, and mobile mcvs (this may be less relevant with mcv slowdown).
by lucassss
Mon Oct 16, 2017 12:19 am
Forum: General Discussion
Topic: MCV is so SLOW
Replies: 8
Views: 1306

I dislike it, mcv is way too slow now, making running away much more difficult.
by lucassss
Sun Oct 15, 2017 9:04 pm
Forum: General Discussion
Topic: Pitfight unbalanced in release 20171014
Replies: 5
Views: 697

Nuclear winter is also weird now. It seems like shooting the barrels DESTROYS the oil derricks.
by lucassss
Wed Oct 04, 2017 12:00 pm
Forum: General Discussion
Topic: Balancing medic
Replies: 37
Views: 7411

Balancing medic

I feel like medic is giving too much of an advantage to allies in infantry blob fights, especially at the beginning of the game, before artilleries are available. Here is my proposal for balance: - Medic heal will only work on a unit that was not hurt in the last 10 seconds. - In order to possibly c...
by lucassss
Tue Sep 26, 2017 2:26 pm
Forum: General Discussion
Topic: Anyone in Berlin?
Replies: 0
Views: 524

Anyone in Berlin?

Hi, I am in berlin until 30sep, anyone want to meet irl and maybe play via lan?
by lucassss
Fri Aug 25, 2017 12:47 am
Forum: General Discussion
Topic: Auto-firing game mecanic for vehicule while moving.
Replies: 10
Views: 2938

It would also make tanks much more useless since they will stop tanking damage for infantry. I also thought that a change like this may be cool, but if it would work, you'd need to combine it with tanks acting like some kind of a mobile wall, taking shots for the infantry. Otherwise, you just made t...
by lucassss
Wed Aug 23, 2017 12:25 am
Forum: General Discussion
Topic: Suggestion: Spies and Radar Dome Change
Replies: 9
Views: 2089

Aren't spies powerful enough already?