Avalach,
The primary target is the closest one at disposal. I think this is how the engine works.
This is why engaging into an army that is close to its building is dangerous. The defender always has the upper hand in OpenRA. Btw this is why you put tanks in front (they soak all the rifle damage ...
Search found 44 matches
- Tue May 09, 2017 9:24 am
- Forum: General Discussion
- Topic: Why do units automatically shoot at an enemy oil derrick?
- Replies: 20
- Views: 29382
- Mon May 08, 2017 8:40 pm
- Forum: General Discussion
- Topic: Why do units automatically shoot at an enemy oil derrick?
- Replies: 20
- Views: 29382
- Fri May 05, 2017 5:20 pm
- Forum: General Discussion
- Topic: General Discussion / Simple Questions, Simple Answers
- Replies: 101
- Views: 310252
- Wed May 03, 2017 6:38 pm
- Forum: General Discussion
- Topic: How about a "Patrol"-key?
- Replies: 7
- Views: 8731
I issued a Github suggestion about it once
https://github.com/OpenRA/OpenRA/issues/10470
which seems to me being in the TS to-be-added features.
However I'm not sure this is transferrable to RA (but maybe !)
https://github.com/OpenRA/OpenRA/issues/10470
which seems to me being in the TS to-be-added features.
However I'm not sure this is transferrable to RA (but maybe !)
- Wed Dec 28, 2016 8:44 pm
- Forum: General Discussion
- Topic: Bots vs Human Speedrun Competition #1
- Replies: 41
- Views: 49737
- Wed Dec 28, 2016 1:11 am
- Forum: General Discussion
- Topic: Bots vs Human Speedrun Competition #1
- Replies: 41
- Views: 49737
- Tue Dec 27, 2016 3:44 am
- Forum: General Discussion
- Topic: Should Flame Throwers explode?
- Replies: 36
- Views: 42491
- Tue Dec 27, 2016 12:25 am
- Forum: General Discussion
- Topic: Should Flame Throwers explode?
- Replies: 36
- Views: 42491
- Mon Dec 26, 2016 7:15 pm
- Forum: General Discussion
- Topic: AA vs Sam Site
- Replies: 14
- Views: 14960
- Mon Dec 26, 2016 7:09 pm
- Forum: General Discussion
- Topic: Idea to counter WF block
- Replies: 21
- Views: 25727
- Mon Dec 26, 2016 7:07 pm
- Forum: General Discussion
- Topic: Should Flame Throwers explode?
- Replies: 36
- Views: 42491
- Mon Dec 26, 2016 1:36 pm
- Forum: General Discussion
- Topic: AA vs Sam Site
- Replies: 14
- Views: 14960
- Mon Dec 26, 2016 1:33 pm
- Forum: General Discussion
- Topic: Should Flame Throwers explode?
- Replies: 36
- Views: 42491
- Mon Dec 26, 2016 1:29 pm
- Forum: General Discussion
- Topic: Idea to counter WF block
- Replies: 21
- Views: 25727
A seemingly easy-to-implement idea, yet that has many consequences indeed.
- Chrono out : yes, why not. But not into it ^_^. The cell inside is always occupied (presuming player is producing a unit).
- Flak shooting on aircraft : theoretically no. Might be difficult to code. But what's the chance ...
- Chrono out : yes, why not. But not into it ^_^. The cell inside is always occupied (presuming player is producing a unit).
- Flak shooting on aircraft : theoretically no. Might be difficult to code. But what's the chance ...
- Mon Dec 26, 2016 10:45 am
- Forum: General Discussion
- Topic: Idea to counter WF block
- Replies: 21
- Views: 25727