Search found 5 matches

by Dementor
Fri Jun 12, 2015 11:03 am
Forum: Mapping and Modding
Topic: Need help adding new units
Replies: 8
Views: 11113

Thanks for the link, this will be really helpful.
by Dementor
Wed Jun 10, 2015 4:06 pm
Forum: Mapping and Modding
Topic: Need help adding new units
Replies: 8
Views: 11113

I see it now, thanks for the heads up.

I'm still kind of new to modding OpenRA and after looking at the different weapons, is there a way to upgrade your units, similar to how Generals does their upgrade system? I got ideas on different upgrades for units and I want to try implementing them.
by Dementor
Mon Jun 08, 2015 1:36 pm
Forum: Mapping and Modding
Topic: Need help adding new units
Replies: 8
Views: 11113

It's still giving me the same error.

Testmod Mod at Version release-20150424
Operating System: Windows (Microsoft Windows NT 6.2.9200.0)
Runtime Version: .NET CLR 4.0.30319.18449
Exception of type `System.IO.InvalidDataException`: Duplicate key 'Selectable' in C:\Program Files (x86)\OpenRA\mods ...
by Dementor
Mon Jun 08, 2015 3:54 am
Forum: Mapping and Modding
Topic: Need help adding new units
Replies: 8
Views: 11113

I typed this out for my unit.

In the rules/vehicles file

T30TD:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 60
Prerequisites: atek, ~vehicles.allies, ~techlevel.unrestricted
Valued:
Cost: 1500
CustomBuildTimeValue:
Value: 1500
Tooltip:
Name: T30 Heavy Tank
Description ...
by Dementor
Sun Jun 07, 2015 11:59 pm
Forum: Mapping and Modding
Topic: Need help adding new units
Replies: 8
Views: 11113

Need help adding new units

Hello.

I seem to have a problem adding in new units.

The unit in question is a Tank Destroyer that I want to give to the Allies, to counter the Soviet's heavy vehicles. I named it after the sprite itself (t30td) and put it in the vehicle sequences file and allowed it to be built at the Allied war ...