New RAGL session is comming don't be sad!
Your mapps are very nice!
Search found 41 matches
- Sat Apr 07, 2018 7:07 pm
- Forum: General Discussion
- Topic: QUICK POLL ON FAVOURITE MAP by N/A
- Replies: 6
- Views: 17582
- Tue May 16, 2017 7:33 pm
- Forum: Competitions and Events
- Topic: Call for RAGL maps for micro players
- Replies: 31
- Views: 89784
- Mon May 15, 2017 5:44 pm
- Forum: Competitions and Events
- Topic: Call for RAGL maps for micro players
- Replies: 31
- Views: 89784
- Sun May 14, 2017 4:05 pm
- Forum: Competitions and Events
- Topic: Call for RAGL maps for micro players
- Replies: 31
- Views: 89784
- Sun May 14, 2017 3:46 pm
- Forum: Competitions and Events
- Topic: Call for RAGL maps for micro players
- Replies: 31
- Views: 89784
Thanks for all the answers. I'm glad you mostly understand my point.
The balancing should work on all kinds of maps, because players like to play all kinds of maps and not only the official RAGL maps.
I don't say standardized maps are bad. You need them as metric to compare and the metric has to be ...
The balancing should work on all kinds of maps, because players like to play all kinds of maps and not only the official RAGL maps.
I don't say standardized maps are bad. You need them as metric to compare and the metric has to be ...
- Sat May 13, 2017 3:38 pm
- Forum: Competitions and Events
- Topic: Call for RAGL maps for micro players
- Replies: 31
- Views: 89784
for example this map has great potential:
Duel Islands
by Doomsday
http://resource.openra.net/maps/21088/
Duel Islands
by Doomsday
http://resource.openra.net/maps/21088/
- Sat May 13, 2017 3:34 pm
- Forum: Competitions and Events
- Topic: Call for RAGL maps for micro players
- Replies: 31
- Views: 89784
Call for RAGL maps for micro players
Hellow уєℓℓσω here,
You might know there's that big popular thing called "RED ALERT GLOBAL LEAGUE", for all the players who love to master the arts of macro management.
The RAGL map pool is containing optical pleasing, good balanced and standardized maps, optimized for entertaining ...
You might know there's that big popular thing called "RED ALERT GLOBAL LEAGUE", for all the players who love to master the arts of macro management.
The RAGL map pool is containing optical pleasing, good balanced and standardized maps, optimized for entertaining ...
- Mon Jan 02, 2017 6:38 pm
- Forum: General Discussion
- Topic: logo
- Replies: 61
- Views: 99038
- Fri Dec 02, 2016 11:42 am
- Forum: General Discussion
- Topic: The Importance of Nothing
- Replies: 1
- Views: 3094
The Importance of Nothing
Hey folks,
I was watching this video about game design and rly enjoyed it.
https://www.youtube.com/watch?v=GZ99gAb4T0o
So guess what, I also made a port of facing worlds for OpenRA:
http://resource.openra.net/maps/17480/
Would love to see some pro player to try it.
I was watching this video about game design and rly enjoyed it.
https://www.youtube.com/watch?v=GZ99gAb4T0o
So guess what, I also made a port of facing worlds for OpenRA:
http://resource.openra.net/maps/17480/
Would love to see some pro player to try it.
- Sat Oct 22, 2016 7:56 pm
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 968
- Views: 4099347
- Fri Sep 30, 2016 6:52 am
- Forum: General Discussion
- Topic: [RA] Rescue the civilists? Poll [Sure][Nope]
- Replies: 7
- Views: 7703
Ya, Murto has a good point here. The income has to be lower than 25€ to get this idea working. Anyway...
But the mini engineer (technicians) idea sounds great to me.
My main point is, that civilists have currently no value and they are not worthy to get any protection whatsoever. That Technicain ...
But the mini engineer (technicians) idea sounds great to me.
My main point is, that civilists have currently no value and they are not worthy to get any protection whatsoever. That Technicain ...
- Wed Sep 28, 2016 8:20 am
- Forum: General Discussion
- Topic: [RA] Rescue the civilists? Poll [Sure][Nope]
- Replies: 7
- Views: 7703
[RA] Rescue the civilists? Poll [Sure][Nope]
A suggestion for RA1:
I thought about giving your civilists the skill to walk back inside buildings.
Only your buildings (conyard, powerplant,.., no defence structures)
(This is not about rescueing neutral civilists, just your civilists)
1. get a civilist (by selling a structure for example)
2 ...
I thought about giving your civilists the skill to walk back inside buildings.
Only your buildings (conyard, powerplant,.., no defence structures)
(This is not about rescueing neutral civilists, just your civilists)
1. get a civilist (by selling a structure for example)
2 ...
- Tue Jul 26, 2016 7:50 pm
- Forum: General Discussion
- Topic: Dune II
- Replies: 19
- Views: 34491
- Sun Jul 24, 2016 7:32 pm
- Forum: General Discussion
- Topic: Dune II
- Replies: 19
- Views: 34491
- Wed Mar 23, 2016 9:43 pm
- Forum: General Discussion
- Topic: RA Current Balance Discussion
- Replies: 101
- Views: 162644