Search found 41 matches

by yellow (theRaffy)
Sat Apr 07, 2018 7:07 pm
Forum: General Discussion
Topic: QUICK POLL ON FAVOURITE MAP by N/A
Replies: 6
Views: 17582

New RAGL session is comming don't be sad!
Your mapps are very nice!
by yellow (theRaffy)
Tue May 16, 2017 7:33 pm
Forum: Competitions and Events
Topic: Call for RAGL maps for micro players
Replies: 31
Views: 89784

@ Juicebox
A bit harsh, from you. Methinks thou dost protest too much.
Criticism should be allowed. So, it would be nice, if you can explain your utter poo theory? Sure, there's a clash of interests, but I argued with reasons, so should you.

And yes, you are correct, as bigger the blobs and the ...
by yellow (theRaffy)
Mon May 15, 2017 5:44 pm
Forum: Competitions and Events
Topic: Call for RAGL maps for micro players
Replies: 31
Views: 89784

The difference in spending clicks on micro does not win you the match, when you opponent is a good macro player.
Anyway I guess I'm just tired of that screen filling blob engagements.

@doomsday
I played jimy's revenge2 ~5times, lost some and won some. driving in the middle is a bad idea btw.
didn't ...
by yellow (theRaffy)
Sun May 14, 2017 4:05 pm
Forum: Competitions and Events
Topic: Call for RAGL maps for micro players
Replies: 31
Views: 89784

@Doomsday
Nice map, it's open (5 choke points), but considering the low ore it might work great.
have to test it :D

@SoScared
Man, I'm very glad to hear that!

@Smitty
Ya, some of them are still RAGL-Style playable :D

@SirCake
lol "westwoody" is a good description. You totally got me.
But these ...
by yellow (theRaffy)
Sun May 14, 2017 3:46 pm
Forum: Competitions and Events
Topic: Call for RAGL maps for micro players
Replies: 31
Views: 89784

Thanks for all the answers. I'm glad you mostly understand my point.
The balancing should work on all kinds of maps, because players like to play all kinds of maps and not only the official RAGL maps.
I don't say standardized maps are bad. You need them as metric to compare and the metric has to be ...
by yellow (theRaffy)
Sat May 13, 2017 3:38 pm
Forum: Competitions and Events
Topic: Call for RAGL maps for micro players
Replies: 31
Views: 89784

for example this map has great potential:

Duel Islands
by Doomsday
http://resource.openra.net/maps/21088/
by yellow (theRaffy)
Sat May 13, 2017 3:34 pm
Forum: Competitions and Events
Topic: Call for RAGL maps for micro players
Replies: 31
Views: 89784

Call for RAGL maps for micro players

Hellow уєℓℓσω here,
You might know there's that big popular thing called "RED ALERT GLOBAL LEAGUE", for all the players who love to master the arts of macro management.
The RAGL map pool is containing optical pleasing, good balanced and standardized maps, optimized for entertaining ...
by yellow (theRaffy)
Mon Jan 02, 2017 6:38 pm
Forum: General Discussion
Topic: logo
Replies: 61
Views: 99038

I like!
by yellow (theRaffy)
Fri Dec 02, 2016 11:42 am
Forum: General Discussion
Topic: The Importance of Nothing
Replies: 1
Views: 3094

The Importance of Nothing

Hey folks,
I was watching this video about game design and rly enjoyed it.
https://www.youtube.com/watch?v=GZ99gAb4T0o

So guess what, I also made a port of facing worlds for OpenRA:
http://resource.openra.net/maps/17480/


Would love to see some pro player to try it.
by yellow (theRaffy)
Sat Oct 22, 2016 7:56 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 968
Views: 4099347

It's been a f'ing while,
but here we have a new cast worthy game:

greetings and have fun with that one.

just unzip it (sorry for that)
(screwed up my Replays.org passwort )
by yellow (theRaffy)
Fri Sep 30, 2016 6:52 am
Forum: General Discussion
Topic: [RA] Rescue the civilists? Poll [Sure][Nope]
Replies: 7
Views: 7703

Ya, Murto has a good point here. The income has to be lower than 25€ to get this idea working. Anyway...

But the mini engineer (technicians) idea sounds great to me.
My main point is, that civilists have currently no value and they are not worthy to get any protection whatsoever. That Technicain ...
by yellow (theRaffy)
Wed Sep 28, 2016 8:20 am
Forum: General Discussion
Topic: [RA] Rescue the civilists? Poll [Sure][Nope]
Replies: 7
Views: 7703

[RA] Rescue the civilists? Poll [Sure][Nope]

A suggestion for RA1:

I thought about giving your civilists the skill to walk back inside buildings.
Only your buildings (conyard, powerplant,.., no defence structures)
(This is not about rescueing neutral civilists, just your civilists)

1. get a civilist (by selling a structure for example)
2 ...
by yellow (theRaffy)
Tue Jul 26, 2016 7:50 pm
Forum: General Discussion
Topic: Dune II
Replies: 19
Views: 34491

I was asked to give my opinion about concrete slabs. I'll do that here.

Aesthetically I like concrete slabs (bases are looking nicer with walls and concrete)
But they need to make a game play difference. I agree here!
more clicks should result in more game play value. If that is not the case it ...
by yellow (theRaffy)
Sun Jul 24, 2016 7:32 pm
Forum: General Discussion
Topic: Dune II
Replies: 19
Views: 34491

Holy cow! That is sooo awesome!!
I mean not just your map. That whole thing is crazy :D
lol that infantry close combat massacre. and that rank ups. are so funny.
I would love to hear some sounds. Are there none yet, or didn't you record audio?
Also the carryalls are nice and fluent. Very very good ...
by yellow (theRaffy)
Wed Mar 23, 2016 9:43 pm
Forum: General Discussion
Topic: RA Current Balance Discussion
Replies: 101
Views: 162644

Spies should be given to solely Britain
I support that suggestion. Spys are damn powerful. and should be a subfaction special

Mammoths are underpowered
I noticed that nobody is building them atm.
autoheal and anti air, makes them strong.
hmm. they still rock in mass, with some dogs to eat ...