Search found 14 matches
- Wed Oct 31, 2018 1:31 am
- Forum: General Discussion
- Topic: Misc thoughts
- Replies: 11
- Views: 46953
Re: Misc thoughts
Would've been cool, sending a bunch of MAD tanks back to an opponent's base.
Just dont deploy them until they are chrono'ed
I mean if your opponent chronos them in your base and you try to chrono them back. You can of course chrono them before they are deployed but it wouldn't be as evil ...
- Tue Oct 30, 2018 6:21 pm
- Forum: General Discussion
- Topic: Misc thoughts
- Replies: 11
- Views: 46953
Misc thoughts
Just a bunch of thoughts I've jotted down over the time. I'm in no way a pro and I mostly play RA team matches, but these should be pretty generic:
Spy power down ability . In large maps with many opponents especially it is rather easy for a player to sneak a spy into an undefended PP and it's ...
Spy power down ability . In large maps with many opponents especially it is rather easy for a player to sneak a spy into an undefended PP and it's ...
- Mon Aug 08, 2016 4:54 pm
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 967
- Views: 3915390
- Mon Aug 08, 2016 4:17 pm
- Forum: General Discussion
- Topic: [RA Balance] Radar Dome + Allied Radar Jammer
- Replies: 19
- Views: 28428
- Sun Sep 27, 2015 12:42 pm
- Forum: General Discussion
- Topic: The Art of Pausing
- Replies: 21
- Views: 30182
Har har. This passive-aggressive comment was quite uncalled for but I'll be sporty and say touché .
Well you insisted on that our assertions cannot be proved so I backed off from the "evidence" and gave you the quote. Don't mean to hurt your feelings but when your argument rests on people usually ...
Well you insisted on that our assertions cannot be proved so I backed off from the "evidence" and gave you the quote. Don't mean to hurt your feelings but when your argument rests on people usually ...
- Sun Sep 27, 2015 12:39 pm
- Forum: General Discussion
- Topic: The Art of Pausing
- Replies: 21
- Views: 30182
- Sun Sep 27, 2015 3:04 am
- Forum: General Discussion
- Topic: The Art of Pausing
- Replies: 21
- Views: 30182
- Sun Sep 27, 2015 12:51 am
- Forum: General Discussion
- Topic: The Art of Pausing
- Replies: 21
- Views: 30182
- Sat Sep 26, 2015 10:32 pm
- Forum: General Discussion
- Topic: The Art of Pausing
- Replies: 21
- Views: 30182
- Sat Sep 26, 2015 7:04 pm
- Forum: General Discussion
- Topic: The Art of Pausing
- Replies: 21
- Views: 30182
The Art of Pausing
In a RA 3v3 match I paused moments before a nuke hit our base -- just the time for me to IC one of our nuke silos present in the direction where the nuke was probably falling (it didn't work, by the way: it was directed to a conyard south of it).
That was enough for one player on the opposing team ...
That was enough for one player on the opposing team ...
- Tue Sep 22, 2015 9:53 pm
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 967
- Views: 3915390
- Sat Jul 26, 2014 1:06 pm
- Forum: General Discussion
- Topic: Thoughts on RADAR
- Replies: 5
- Views: 6578
Thoughts on RADAR
It seems weird that in the C&C series (up to RA2 at least) radar's only action is to enable the minimap. How are the two things related? I think the minimap should be enabled by default. Playing without one is really annoying and it hinders gameplay for no good reason. I mean, even Age of Empires ...
- Wed Mar 09, 2011 11:52 am
- Forum: Mapping and Modding
- Topic: Adding a new Vehicle to an existing Country
- Replies: 7
- Views: 13290
- Mon Feb 28, 2011 8:57 pm
- Forum: Mapping and Modding
- Topic: [MAP - RA - 7p] - Unfair Advantage
- Replies: 0
- Views: 6130
[MAP - RA - 7p] - Unfair Advantage
This map is designed for an odd number of players: 2vs3 or 3vs4 (or even 1vs2).
There is a number of map-related modifications to standard gameplay:
1) The weaker team (which is supposed to start from the three northern positions) have a capturable, undestructable Missile Silo inside their base ...
There is a number of map-related modifications to standard gameplay:
1) The weaker team (which is supposed to start from the three northern positions) have a capturable, undestructable Missile Silo inside their base ...