Search found 3 matches
- Wed Feb 10, 2021 12:02 am
- Forum: General Discussion
- Topic: parallel unit production in red alert
- Replies: 4
- Views: 4750
Re: parallel unit production in red alert
Sadly I don't know of any mods which do that with vanilla RA rules. However, on Discord I was pointed towards https://resource.openra.net/maps/34993 which is a custom map that enables this ingame. (Although without the UI changes, so it's not completely as in TD since you have to select the exact ...
- Mon Feb 08, 2021 11:09 am
- Forum: General Discussion
- Topic: parallel unit production in red alert
- Replies: 4
- Views: 4750
Re: parallel unit production in red alert
Do you know of an existing mod(official/custom)? because I don't have that much modding skills.abcdefg30 wrote: Mon Feb 08, 2021 9:22 am It is possible, but you would have to create your own mod. (It is not doable in maps with custom rules since it requires UI changes.)
- Sun Feb 07, 2021 9:58 pm
- Forum: General Discussion
- Topic: parallel unit production in red alert
- Replies: 4
- Views: 4750
parallel unit production in red alert
Is there a way to allow parallel unit production from multiple unit production buildings of the same type in openra's red alert?
For example in openra's 95 C&C you can build 2 different hands of nod and produce rife man unit from one barracks and a rocket soldier from the other, is there a way to ...
For example in openra's 95 C&C you can build 2 different hands of nod and produce rife man unit from one barracks and a rocket soldier from the other, is there a way to ...