Search found 6 matches
- Thu May 07, 2020 3:20 am
- Forum: Mapping and Modding
- Topic: Custom RA unit in OpenRA not working quite right...
- Replies: 7
- Views: 5887
Re: Custom RA unit in OpenRA not working quite right...
Sorry forgot to update this. I got it working. I had to add in another line "RenderSprite: msub" otherwise it kept looking for "asub" in numerous other places.
- Mon May 04, 2020 8:33 pm
- Forum: Mapping and Modding
- Topic: Custom RA unit in OpenRA not working quite right...
- Replies: 7
- Views: 5887
Re: Custom RA unit in OpenRA not working quite right...
I think I know what's up.... will try it again soon.
- Mon May 04, 2020 8:25 pm
- Forum: Mapping and Modding
- Topic: Custom RA unit in OpenRA not working quite right...
- Replies: 7
- Views: 5887
Re: Custom RA unit in OpenRA not working quite right...
Okay, just tried adding Submarine to the structures.yaml for Naval yard, game crashed as soon as I placed the Naval yard down. Log file displays this. OpenRA engine version release-20200202 Red Alert mod version release-20200202 on map 097201a01fb9137afb12eab8e9ffb0c6fc5ed97f (Dual Cold Front by Piz...
- Mon May 04, 2020 8:00 pm
- Forum: Mapping and Modding
- Topic: Custom RA unit in OpenRA not working quite right...
- Replies: 7
- Views: 5887
Re: Custom RA unit in OpenRA not working quite right...
Will give this a shot! - I'm guessing the last bit is added to the buildings.yaml file?
- Sun May 03, 2020 7:53 pm
- Forum: Mapping and Modding
- Topic: Custom RA unit in OpenRA not working quite right...
- Replies: 7
- Views: 5887
Re: Custom RA unit in OpenRA not working quite right...
abcdefg30, thank you for the reply. I was just testing for my own amusement to see if I could get anything working. The line you stated I am missing, isn't I'll paste both the original and modified unit. Maybe it's something else.. MSUB: Inherits: ^Ship Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove...
- Sun May 03, 2020 6:20 am
- Forum: Mapping and Modding
- Topic: Custom RA unit in OpenRA not working quite right...
- Replies: 7
- Views: 5887
Custom RA unit in OpenRA not working quite right...
Hi there, Another new newb modder sorry to say it, but I did try and fix the issue with a new custom unit myself by following as best I could with the various online tutorials around this topic. First time trying to mod a unit in OpenRA, I have been playing the game for quiet awhile and have done .i...