Multicore support
Multicore support
Path-/AI etc calculations get very slow sometimes. Will there be Multicore support i.e. distribution of calculations over all available cores in the future?
Re: Multicore support
Unfortunately there are no concrete plans to implement this in the near future as far as I am aware.
Re: Multicore support
it is too complicated to implement that i've heard.
dont we have a talented programmer here who wants to take the challenge? =)
dont we have a talented programmer here who wants to take the challenge? =)
Re: Multicore support
The engine uses a lockstep model that runs synchronized on all clients. This makes threading hard and dangerous.
Re: Multicore support
maybe for singleplayer with bots?