Mapping Tutorials
Posted: Thu Oct 17, 2013 8:29 pm
so i was follwing the wikki here https://github.com/OpenRA/OpenRA/wiki/Mapping
i had previously created lots of missions for the original red alert games so i wanted to create some for Open RA
i used the Editor to import the old mission map scg01ea.ini (The first mission). I then save this as a oramap file
Once i try to view this in OpenRA as spectator there are no allied units.
I then extract the file and try to add a few lines of code into the .yaml like bellow
PlayerReference@Greece:
Name: Greece
Race: allies
Playable: True
LockTeam: True
LockRace: True
Now i try go back on Open RA and select Greece but get this exception
Exception of type `System.InvalidOperationException`: No free spawnpoint.
at OpenRA.Mods.RA.MPStartLocations.ChooseSpawnPoint(World world, List`1 available, List`1 taken)
How can i replicate the missions from the original game like scot_nz has for the 1st Allies mission
i had previously created lots of missions for the original red alert games so i wanted to create some for Open RA
i used the Editor to import the old mission map scg01ea.ini (The first mission). I then save this as a oramap file
Once i try to view this in OpenRA as spectator there are no allied units.
I then extract the file and try to add a few lines of code into the .yaml like bellow
PlayerReference@Greece:
Name: Greece
Race: allies
Playable: True
LockTeam: True
LockRace: True
Now i try go back on Open RA and select Greece but get this exception
Exception of type `System.InvalidOperationException`: No free spawnpoint.
at OpenRA.Mods.RA.MPStartLocations.ChooseSpawnPoint(World world, List`1 available, List`1 taken)
How can i replicate the missions from the original game like scot_nz has for the 1st Allies mission