Discussion about the game and its default mods.
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riderr3
- Posts: 98
- Joined: Sat Feb 26, 2011 11:26 pm
- Location: Camo pillbox
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Contact:
Post
by riderr3 »
I'm converted my old RA map, but Openra just crashes if map have this tiles:
ice01
ice02
ice03
ice04
ice05
Also, this tiles not in OpenRA map editor terrain table
These buildings also not appears in default map editor actors (RA):
bio
hosp
Can you add this stuff in next releases?

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Attachments
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- ice tiles from Red Alert, some maps have them
- ICE01.png (1.97 KiB) Viewed 6180 times
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- bio
- bio.png (2.01 KiB) Viewed 6180 times
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- hosp
- hosp.png (2 KiB) Viewed 6180 times
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Matt
- Posts: 1156
- Joined: Tue May 01, 2012 12:21 pm
- Location: Germany
Post
by Matt »
riderr3 wrote: ↑I'm converted my old RA map, but Openra just crashes if map have this tiles:
ice01
ice02
ice03
ice04
ice05
Also, this tiles not in OpenRA map editor terrain table
You need to edit
https://github.com/OpenRA/OpenRA/blob/m ... /snow.yaml and send a pull request.
riderr3 wrote: ↑These buildings also not appears in default map editor actors (RA):
bio
hosp
I saw them on a OpenRA CnC mod map. If they are also in the RA gamefiles than you have to add them at
https://github.com/OpenRA/OpenRA/blob/m ... ilian.yaml
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Matt
- Posts: 1156
- Joined: Tue May 01, 2012 12:21 pm
- Location: Germany
Post
by Matt »
I added the ice floes and mission buildings leftovers from CnC to RA myself now.
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zypres1
- Posts: 277
- Joined: Mon Oct 24, 2011 8:22 pm
Post
by zypres1 »
Cmd. Matt wrote: ↑
I added the ice floes and mission buildings leftovers from CnC to RA myself now.
TITANIC MISSIONS....