Missing tiles and actors in OpenRA map editor

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riderr3
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Missing tiles and actors in OpenRA map editor

Post by riderr3 »

I'm converted my old RA map, but Openra just crashes if map have this tiles:

ice01
ice02
ice03
ice04
ice05

Also, this tiles not in OpenRA map editor terrain table


These buildings also not appears in default map editor actors (RA):

bio

hosp


Can you add this stuff in next releases? :)
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ice tiles from Red Alert, some maps have them
ice tiles from Red Alert, some maps have them
ICE01.png (1.97 KiB) Viewed 6180 times
bio
bio
bio.png (2.01 KiB) Viewed 6180 times
hosp
hosp
hosp.png (2 KiB) Viewed 6180 times

Matt
Posts: 1156
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Re: Missing tiles and actors in OpenRA map editor

Post by Matt »

riderr3 wrote: I'm converted my old RA map, but Openra just crashes if map have this tiles:

ice01
ice02
ice03
ice04
ice05

Also, this tiles not in OpenRA map editor terrain table
You need to edit https://github.com/OpenRA/OpenRA/blob/m ... /snow.yaml and send a pull request.
riderr3 wrote: These buildings also not appears in default map editor actors (RA):

bio

hosp
I saw them on a OpenRA CnC mod map. If they are also in the RA gamefiles than you have to add them at https://github.com/OpenRA/OpenRA/blob/m ... ilian.yaml

Matt
Posts: 1156
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

I added the ice floes and mission buildings leftovers from CnC to RA myself now.

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zypres1
Posts: 277
Joined: Mon Oct 24, 2011 8:22 pm

Post by zypres1 »

Cmd. Matt wrote: I added the ice floes and mission buildings leftovers from CnC to RA myself now.
TITANIC MISSIONS....

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BaronOfStuff
Posts: 438
Joined: Sun May 22, 2011 7:25 pm

Post by BaronOfStuff »

Escort the blind captain through the icebergs!

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