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Posted: Tue Oct 27, 2015 12:35 am
by SoScared
Novastar wrote: Sniper as a support power sound much more reasonable than as a normal unit. Then again, how would that fit into the "theme" of france?
'Leon The Professional'
Image

Pretty damn good I would say :)

Posted: Tue Oct 27, 2015 7:56 am
by Fahrrad
french civilians you can only build in 5er squads, La Resistance!! but planting bombs and shooting is something Tanya already can. So we need different abilities.

Posted: Tue Oct 27, 2015 11:41 am
by noobmapmaker
FiveAces wrote: If snipers prove to be a balance issue as a mass-produced unit, how about having them as a support power?
Helipad as a prerequisite, 4 minute cooldown to deploy a team of 2 snipers onto the battlefield (dropped from a chinook, anywhere on the map)?
That would turn them into more of a strategic element.
I'm not a fan of raw statistical increases as a faction trait, and this would add to the gameplay imo.
Sniper paradrop would fun!

Posted: Tue Oct 27, 2015 11:30 pm
by FiveAces
Maybe switch their theme over to "Guerilla warfare"?

That would tie in with both the obfuscation (mobile gap/fake structures) and ambush tactics (Sniper drop).

Posted: Wed Oct 28, 2015 6:17 pm
by epice
Give Hijacker to France, I mean why the hell do soviets have that anyway?

Hijacker and Sniper, France should have stronger infantry in general?

Posted: Thu Oct 29, 2015 10:38 am
by noobmapmaker
A Topless Tanya would make France more appealing.

Posted: Thu Oct 29, 2015 3:09 pm
by Murto the Ray
noobmapmaker wrote: A Topless Tanya would make France more appealing.
What about topless SoScared?

Posted: Fri Oct 30, 2015 11:37 am
by GoldenHippo
Topless SoTanya

Posted: Sat Oct 31, 2015 10:35 am
by SoScared
https://github.com/OpenRA/OpenRA/pull/9730

I like these changes! Fake structures will be better concealed with a clever health bar that drops like a real structure. This encourages the deception plays that I've hoped for, and actually witnessed some players try out lately. Also a big health buff to the fake Nuke Silo and Chrono (pdox?) will make France very tech resilient in the late-game.

Posted: Sun Nov 15, 2015 5:40 am
by dzine
Q what are the french famous for ?

Englands got James Bond

France invented grenadiers


EUREKA

A grenadier (from French, derived from the word grenade[1]) was originally a specialized soldier, first established as a distinct role in the mid-to-late 17th century, for the throwing of grenades and sometimes assault operations. At that time grenadiers were chosen from the strongest and largest soldiers.

https://en.wikipedia.org/wiki/Grenadier

Give france the grenadier A buffed usefull version
http://www.sleipnirstuff.com/forum/view ... 82&t=19088

Posted: Sun Nov 15, 2015 10:56 am
by noobmapmaker
Another idea (from reddit): a shroud generator!

France has a gapgenerator that has a small radius at first, but it grows over time!

Posted: Sun Nov 15, 2015 2:54 pm
by scorp
France seems to be lacking attractive attack units. Gap Generators and fake buildings are fun, but you also want to attack to be winning games.

I use a cost-effective Special Forces infantry unit called (not surprisingly) the Legionnaire for France in my game. Doesn't completely offset the game (not-Tanya), but gives them a slight boost in the infantry game.

Posted: Thu Dec 17, 2015 9:37 am
by Fahrrad
What about demo trucks, that get dropped like parabombs? I'd love it :)

Posted: Thu Dec 17, 2015 9:22 pm
by dzine
There was another female character included in the original game but she was disabled/dropped.

the GFX files for that unit should be fairly easy to find and use



there are quite a few civilian types in the original game, maybe one of those could be repurposed ?



just a thought

Posted: Sat Dec 19, 2015 11:24 pm
by JOo
@dzine : what you refer to is "Megan"

Image

according to "Ishmael" its cut content https://web.archive.org/web/20090605035 ... 40&p=18217&

the idea was to have one gunslinger (tanya) and one bomb-expert (megan) both for allies ...

i would not trust the source of one person ... just because someone is writing something in a forum , doesnt mean theres actually truth behind it (who he is , what he did ...and so on)

second , its cut content and has not been confirmed by canon sources (the wiki page is giving a hint to that)

... altough it would be easy to modify a tanya to have red , slightly longer hair ... we would need a icon that fits ... which we dont have

and the last one , and pretty much the hardest obstacle ... you would need to get this idea past pchote ...although i can tell you , he would not like it ... cause pchote (initially with me) did hound out all the foreign content ... like the snipers for example ... and currently represents a solid "no custom Art for our main mods" opinion ... in terms of "new unit content"
we have rare exceptions , the Flak Truck for example , which helps to balance the soviet-allies game ...