Posted: Thu Nov 17, 2016 8:46 am
The early game with flame tanks is strong but only to unexpected players. If the player is expecting them its an easy stop. Both flame tanks and medium tanks require the com center so its at a completely even tech level. You can also use rocket infantry against them only just spread them out greatly and they will do the damage. Gun turrets are also an excellent choice because of their high rate of fire and armor.
Late game they are still on the situational side. Depending on what is built vs GDI you can still use flame tanks as backdoor attacks.
vs Nod you can use them as bombers vs light vehicles (AKA bike buggy combos.) While the bike can out range the flame tanks they still have to push back while keeping your light tanks and infantry in the back doing the push. Or again as backdoor attacks.
Air units itself is currently on hold because im waiting to see if air units will be loading at the airpad much like CNC95. This is being looked at on the RA side.
Late game they are still on the situational side. Depending on what is built vs GDI you can still use flame tanks as backdoor attacks.
vs Nod you can use them as bombers vs light vehicles (AKA bike buggy combos.) While the bike can out range the flame tanks they still have to push back while keeping your light tanks and infantry in the back doing the push. Or again as backdoor attacks.
Air units itself is currently on hold because im waiting to see if air units will be loading at the airpad much like CNC95. This is being looked at on the RA side.