Posted: Fri Nov 03, 2017 3:00 pm
I think that dune2 project is awesome.
One idea of my part :
Ornhitotere : they were controlled by ai and super practicle to kill unit on the map but useless a soon you unveil the enemy base, they go there and die to rocket turret.
I would preserve the Ai mechanic as you don't have to controle them but at least have a form of controle to give them a waypoint and an "area" to operate.
example : I click on a cell and the ornithoptere will come doing his shananigan in an area of X cells radius around this waypoint and i can change the waypoint anytime i want.
With that way, not see them going loosely die on part of the map that are too fortified without your consent.
One idea of my part :
Ornhitotere : they were controlled by ai and super practicle to kill unit on the map but useless a soon you unveil the enemy base, they go there and die to rocket turret.
I would preserve the Ai mechanic as you don't have to controle them but at least have a form of controle to give them a waypoint and an "area" to operate.
example : I click on a cell and the ornithoptere will come doing his shananigan in an area of X cells radius around this waypoint and i can change the waypoint anytime i want.
With that way, not see them going loosely die on part of the map that are too fortified without your consent.
