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Posted: Sat Dec 22, 2012 6:12 pm
by Holloweye
Blarget2 awesome stuff as always! Looking forward to more tiles from you

Posted: Sat Dec 22, 2012 9:19 pm
by Dragonlord
Blarget2 wrote:
I'll deliver.
I thought it was DiGiorno though.
Lol, love the textures man, I think all it is missing now are:
- Grass at the water's edge
I can't think of anything else.
Posted: Sun Dec 23, 2012 12:26 am
by Blarget2
grass at waters edge? care to elaborate?
trees and such are being worked on soon.
Posted: Sun Dec 23, 2012 8:46 am
by Dragonlord
Posted: Sun Dec 23, 2012 3:04 pm
by Blarget2
I do not think that is necessary.
We might add it, but it seems pointless.
Posted: Sun Dec 23, 2012 5:57 pm
by Dragonlord
Blarget2 wrote: I do not think that is necessary.
We might add it, but it seems pointless.
It is just eyecandy.
Posted: Thu Jan 03, 2013 7:34 am
by Holloweye
I implemented a basic wind pyshics that will do for now. Also new tileset has been created thanks to Blarget2. Also there is two clubs to choose from (putter or driver).
What I'm in need of now is:
- Trees graphics (I don't want to reuse the ra/cnc graphics for trees because I want the mod to get a new feeling).
- UI graphics & design (such as a window that show the current wind status, scoreboard, club chooser window).
- Graphics for the golfer guy.
If anyone is interested to help just post here or message me on irc (irc.freenode.net #openra).