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Posted: Fri Feb 25, 2011 2:33 pm
by Harisson
Woooow, perfect :eek: . Can you share these units ? -that's can be help to create mods with unique units. Plan you do mod for OpenRa ?

Posted: Fri Feb 25, 2011 10:26 pm
by raminator
nope...wont share them...atleast not now...

Posted: Thu Mar 03, 2011 10:29 pm
by Holy_Master
raminator wrote: some more vehicles i made for my mod :P

you can see...there“s alot of stuff you can do shp-wise with this game
will your tank treat is moving when it move?

Posted: Fri Mar 04, 2011 2:15 pm
by raminator
nope...i want to keep it simple and similar to the td/ra units.
but afaik moving wheels and treads are working...

btw...i belive that you could make even better shps than me ;)

Posted: Fri Mar 04, 2011 2:27 pm
by Holy_Master
raminator wrote: nope...i want to keep it simple and similar to the td/ra units.
but afaik moving wheels and treads are working...

btw...i belive that you could make even better shps than me ;)
no... right now i just lazy guy who cant done anything with out your camera i can do nothing.

ps this pic is just photoshop

Posted: Fri Mar 04, 2011 9:04 pm
by chrisf
Moving treads etc *should* work.

Posted: Fri Mar 04, 2011 9:33 pm
by Holy_Master
is Ra1 building have same angle with unit? because i try to compare the angle of my building [that using raminator camera and ra1 building it look abit different] :\

Posted: Fri Mar 04, 2011 9:59 pm
by chrisf
RA1 angles are horribly inconsistent. A wide range are used for different units & buildings.

Posted: Fri Mar 04, 2011 10:18 pm
by rb10c
But i like that about RA1. It means the architecture is more realistic. Yes, its a warbase, but will all buildings face the same direction?

Posted: Fri Mar 04, 2011 10:52 pm
by Holy_Master
only thing i'm sure is MCV have same direction with CY. - -"

Posted: Mon Mar 07, 2011 7:30 am
by raminator
Holy_Master wrote:
raminator wrote: nope...i want to keep it simple and similar to the td/ra units.
but afaik moving wheels and treads are working...

btw...i belive that you could make even better shps than me ;)
no... right now i just lazy guy who cant done anything with out your camera i can do nothing.

ps this pic is just photoshop
this looks awesome :P

Posted: Tue Mar 08, 2011 9:45 am
by raminator
tried some cameras for buildings...this seem to be good...not perfect but should be good enough

Posted: Tue Mar 08, 2011 2:11 pm
by Holy_Master
i've render the building from your camera the angle look very beautiful in ra1 view, i think it'll be better if i use this camera to render both unit and building to use in my project.

Posted: Tue Mar 08, 2011 3:09 pm
by raminator
are those models from ROS or are they new?
looking awesome =)

Posted: Wed Mar 09, 2011 5:13 am
by Holy_Master
raminator wrote: are those models from ROS or are they new?
looking awesome =)
it's building for ROS but truely i want to use it for another game engine. i just havn't found the engine that can handle what i want to do. :\