WhoCares wrote: ↑Why don't you organize "playtest-week" for some new map with a feedback and vote from the playtesters at the end ? So if people want a say in the map pool they have to work for it and playtest.
No, not at this point. You haven't fully understood the purpose of this thread.
Playtesting is perfectly fine and will definetly beneifit the coming together of the final map pool. I wouldn't want anyone to go playtest to earn themselves a vote. If any good demos come out of the playtesting, feel free to post them, I will add them to the opening post.
We just want to provide a platform to bring together the best 1v1 maps currently out there. Everybody is free to post and motivate maps. Ill list them in the opening topic.
I am not in control of map pool decision making and I dont want to do that. At this point we are not even sure how the selection proces of the map pool is going to look like.
What we can do is:
- Nominate maps for the RAGL season 4 map pool
- Discuss about the map pool selection process, Ill give some examples:
- New maps / classics / mixed?
- How much maps do we want to refresh compared to S03?
- How many maps?
- Importance in aesthetics, gameplay, balance
- Defining of borders in terms of starting money, spawn distances etc
- Variety in gameplay, tile sets and use of land / naval / air
noobmapmaker wrote: ↑Always ask yourself "What would SoScared do?"
Looking at the transistion of S02 > S03:
12 maps > 10 maps
1 map (KotG2) kept without changes
4 maps that have been revised
5 new maps
I think refreshing at least 50% of the map pool is a nescessity. At some point in the league the strategy for maps seems to somewhat crystallized into a final form. This makes games a little bit predictable and that makes playing them less fun, watching them being casted less fun, etc.
Yes, in my mind we should avoid maps that are too predictable or where onely one road leads to victory.
Just a random proposal:
I would take out of the mappool KotG2, NW Passage, Winter Storm (in 3 seasons), Agenda (too much oil) and Rocky Ravine (doesn't stick in my mind).
This would be my mappool:
S03:
- A Nucleair Winter
- Almost Arid
- Alpine Waters
- Battery OR Belly of the Beast (would playtest both)
- Behind The Veil 2 (I leave it in as some sort of steady factor)
- Desert Rats
- Green Belt (especially for the base pushers amongst us)
- Pitfight
- Polar Disorder (because its a Pizza map!
- Sidestep (hail to the king)
And peeps, its just a list
