[TD] Beta shp re-creations

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KOYK_GR
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Joined: Fri Aug 26, 2011 12:46 pm

[TD] Beta shp re-creations

Post by KOYK_GR »

After hours and hours i finally re created the HQ from the beta!

let there be known that i KOYK aka ELoyros re created it!!! (talking about ego, just give me credits if you use it,you are allowed to modify it,and distribute it,and use it)

This is how it was in the beta:
Image

And this is how i made it:
Attachments
hq.shp
(49.03 KiB) Downloaded 268 times
OpenRA-2017-03-22T125222320Z.png
OpenRA-2017-03-22T125222320Z.png (319.16 KiB) Viewed 14266 times
OpenRA-2017-03-22T125203705Z.png
OpenRA-2017-03-22T125203705Z.png (360.32 KiB) Viewed 14266 times
Last edited by KOYK_GR on Wed Apr 26, 2017 2:47 am, edited 1 time in total.

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Inq
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Post by Inq »

Looks great man!

I started this too, only ended up doing about 3 frames. Haha, I made a start on the nod themed con yard too, it's maybe 20% complete. (Static frames & buildup) so time consuming...

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KOYK_GR
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Post by KOYK_GR »

Inq wrote: Looks great man!

I started this too, only ended up doing about 3 frames. Haha, I made a start on the nod themed con yard too, it's maybe 20% complete. (Static frames & buildup) so time consuming...
Thank you man! i can't wait to see your con yard! keep it up dude!

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Inq
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Post by Inq »

KOYK_GR wrote: Thank you man! i can't wait to see your con yard! keep it up dude!
Image

It looks ok, still needs a lot of frames done... :z

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KOYK_GR
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Post by KOYK_GR »

Awesome work man! the construction yard is especially hard to edit due to all animations it uses. It looks exactly as the beta con yard, Good work!

p.s. nice idea about the refinery, please consider doing one of the following ideas too, for the refinery. the right logo looks more promising.
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nodbase.png
nodbase.png (78.66 KiB) Viewed 14059 times

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Inq
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Post by Inq »

KOYK_GR wrote: Awesome work man! the construction yard is especially hard to edit due to all animations it uses. It looks exactly as the beta con yard, Good work!

p.s. nice idea about the refinery, please consider doing one of the following ideas too, for the refinery. the right logo looks more promising.
Thanks, yeah I've been putting it off for a while, but I'm sure I can finish it.

I made the refinery similar to the beta one.

It's maybe a little too bright red... or perhaps the stripes should be remap.
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IMG_3365.GIF
IMG_3365.GIF (36.29 KiB) Viewed 14035 times

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Inq
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Post by Inq »

Image

Here is the progress I've made. They are functional, however I need to touch up/adjust most of them.

As my free time is limited & I might never finish - I'll release them as is :P

I'll post updated versions if I get time but feel free to use/edit these:
Attachments
nodnuk2.shp
Nod Advanced Power Plant
(18.37 KiB) Downloaded 254 times
nodnuke.shp
Nod Power Plant
(17.88 KiB) Downloaded 275 times
nodfact.shp
Nod Factory
(144.28 KiB) Downloaded 272 times

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Inq
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Post by Inq »

Part 2 :)
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nodproc.shp
Nod refinery
(247.69 KiB) Downloaded 259 times
nodsilo.shp
Nod silo
(11.18 KiB) Downloaded 261 times

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KOYK_GR
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Post by KOYK_GR »

WOW! nice work man! outstanding!!! i think i will rename this topic to [TD] Beta shp re-creations. btw i see you added the third color too, for the nod base!

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Inq
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Post by Inq »

KOYK_GR wrote: WOW! nice work man! outstanding!!! i think i will rename this topic to [TD] Beta shp re-creations. btw i see you added the third color too, for the nod base!
Thanks! :D , Yeah I tried to copy the original look closely, however it's not got double remap like beta. I made it like it is so it's multiplayer friendly ; and still retains some of the original look.

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