Bots vs Human Speedrun Competition #1

Kill everybody as fast as you can

Discussion about the game and its default mods.
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MustaphaTR
Posts: 203
Joined: Mon Aug 04, 2014 6:38 am
Location: Kastamonu, Turkey

Post by MustaphaTR »

I'll take a look what i can do.


What about D2K?

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kyrylo
Posts: 193
Joined: Wed Mar 11, 2015 8:46 am

Post by kyrylo »

MustaphaTR wrote: I'll take a look what i can do.


What about D2K?
I have no interest in this mod.

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Wippie
Posts: 106
Joined: Tue May 31, 2016 12:41 pm

Post by Wippie »

RA 1 vs 1 Barren land 1:45
RA 1 vs 2 Sunstroke 2:03



Vs Naval AI it is very easy.
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kyrylo
Posts: 193
Joined: Wed Mar 11, 2015 8:46 am

Post by kyrylo »

Wippie wrote: RA 1 vs 1 Barren land 1:45
RA 1 vs 2 Sunstroke 2:03



Vs Naval AI it is very easy.
Added your result on Barren Land.

I can't accept the result on Sunstroke because the replay is glitched (stops on 1:48 / 95%).

I agree that Naval AI sucks. What I can do is to add a new rule which forbids Naval AI, but it would mean that all previous games with Naval AI are not valid anymore.

I better ask this before it's too late...

To all players submitted their results: do you agree about this decision? All your runs with Naval AI will be discarded and Naval AI itself will be banned from this competition.
Last edited by kyrylo on Wed Dec 28, 2016 8:38 pm, edited 1 time in total.

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anjew
Posts: 552
Joined: Sat Nov 08, 2014 4:16 am

Post by anjew »

JOo wrote: still ... bots actually arent allowed to register on this forum ...
Image
I reckon the HAL 9001 AI would tick that box :p
Image

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Doomsday
Posts: 199
Joined: Thu Nov 10, 2016 11:45 am
Location: Helsinki

Post by Doomsday »

kyrylo wrote: To all players submitted their results: do you agree about this decision? All your runs with Naval AI will be discarded and Naval AI itself will be banned from this competition.
Yeah might as well ban Naval AI in my opinion.

ShadowAssassin
Posts: 44
Joined: Wed Dec 30, 2015 8:12 pm

Post by ShadowAssassin »

Maybe specifiy a certain type of AI kyrylo ? So we're sure everyone is on the same foot.

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kyrylo
Posts: 193
Joined: Wed Mar 11, 2015 8:46 am

Post by kyrylo »

ShadowAssassin wrote: Maybe specifiy a certain type of AI kyrylo ? So we're sure everyone is on the same foot.
I wouldn't want to restrict it to a certain AI type, so people could be creative and find their best combinations. Naval AI is clearly unacceptable on all of the maps in the map pool (I watched klaas' replay on Haos Ridges and one guy built a Shipyard in the little pond...).

I'm not a big expert at Red Alert AIs, but if you guys know that certain AI is incapable, then let me know.

klaas
Posts: 208
Joined: Wed Feb 06, 2013 9:38 am

Post by klaas »

I agree with banning Naval AIs. I invested only 5 minutes, so no biggie... ;-)

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kyrylo
Posts: 193
Joined: Wed Mar 11, 2015 8:46 am

Post by kyrylo »

Deep apologies to the participants. With players' consensus, I am adding a new rule.

Naval AI is banned from the competition and any replays featuring it won't be admitted!

I deleted old replays featuring Naval AI from the leaderboards.

Let's have an interesting and honest competition!

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kyrylo
Posts: 193
Joined: Wed Mar 11, 2015 8:46 am

Post by kyrylo »

RA - Barren Land - 1:46
RA - Crossfire - 4:54
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Blackened
Posts: 347
Joined: Sat May 21, 2016 6:27 pm

Post by Blackened »

I agree naval AI was cheap

I've resubmitted

RA-Barren Lands-1:40
RA-Sunstroke-2:07
RA-Crossfire-2:42
RA-Haos Ridges-5:49

I think 1v4 is about the limit for total speed runs. On Haos I had to change the strategy up quite a bit.

I also tried very hard on null peter but the layout makes it too tough :(
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blackened speed runs 2.zip
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klaas
Posts: 208
Joined: Wed Feb 06, 2013 9:38 am

Post by klaas »

Crossfire: 2:02

Tried a few more times to get it below 2 mins, but all the bots need to die at approx the same time which irequires multi-tasking
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OpenRA-2016-12-29T092425Z.zip
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Wippie
Posts: 106
Joined: Tue May 31, 2016 12:41 pm

Post by Wippie »

Totally agree with removing Naval AI.

RA - Barren lands 1:41 Turtle AI.

Will try the 1 vs x later, it's a lot of fun.
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noobmapmaker
Posts: 1086
Joined: Wed Dec 10, 2014 11:59 am

Post by noobmapmaker »

RA-Sudden Death - 4:57

No Naval. Maybe another rule... no engineers in the first minute?
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