Sniper Art Complete!

Sniper Art

Information and discussion for custom maps and mods.
Nukem
Posts: 137
Joined: Sat Sep 10, 2011 6:26 pm

Sniper Art Complete!

Post by Nukem »

Sniper Art Complete!

Around 256 Frames


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*(There will be no standing firing animations since Snipers don't usually shoot from a standing position)*

Brought to you by:
-Nuke'm Bro.
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Sniper Art <br />-256 Frames
Sniper Art
-256 Frames
Sniper_frames.png (24.93 KiB) Viewed 11112 times

bellator
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Joined: Wed Sep 28, 2011 12:22 am

Post by bellator »

very cool.

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KOYK_GR
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Post by KOYK_GR »

too match blood! hahaha i like it! nice work bro!

Matt
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Post by Matt »

Impressive artwork! Might also be an interesting addition to gameplay if used as a stealth unit as in Generals.

Nukem
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Joined: Sat Sep 10, 2011 6:26 pm

Post by Nukem »

Yes, the developers have some sort of direction with the unit, whereas it becomes "cloaked"
Similar to Stealth tank in C&C95 when it is idle or when it is in Prone position..

Matt
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Post by Matt »

I scripted the sniper and added the icon in https://github.com/Mailaender/OpenRA/co ... b3c214af47 He can also get into pillboxes and garrison churches since https://github.com/Mailaender/OpenRA/co ... dc56da40b2 Let's see if Chris likes this :)

Nukem
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Post by Nukem »

Sounds good! Push it to chrisf.

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BaronOfStuff
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Post by BaronOfStuff »

Going to stand out like a sore thumb on SNOW maps!

Great work all the same, I don't even want to think about how long this must have taken to make.

Matt
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Post by Matt »

My sequences.yaml additions might not be correct because I took the rifle men as a template. It won't crash and most animations seem to fit, but this might need some polishing. Did you use any unit as a template?

Nukem
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Post by Nukem »

I believe I used the Shock trooper as a template for the art..
And it took me 2-3 weeks BaronofStuff.

Matt
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Post by Matt »

Yes, based on SHOK everything seems to fit now. Fixed in https://github.com/Mailaender/OpenRA/co ... da711c182c

Nukem
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Post by Nukem »

Good, good.
Animations work fine?

Matt
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Post by Matt »

Nukem wrote: Animations work fine?
Yes and it also feels good in-game.

As the soviets already have shok troopers against infantry, this could become an allies-only unit.

chrisf
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Post by chrisf »

Current plan is soviet-only. Sniper + Volkov balances against Tanya

Nukem
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Post by Nukem »

Sounds like it is all good to go gentlemen!

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