Call for RAGL maps for micro players

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jaZz_KCS
Posts: 267
Joined: Tue Nov 10, 2015 4:46 pm
Location: Bremen

Post by jaZz_KCS »

kyrylo wrote: @Wippie, I played Heroes and I must admit, it's a pretty fun map. What I liked is how hard to base-push on it because of the careful placement of trees. [...]
IMO there should generally more of exactly this. :ThumbsUp:
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RAGL -->Replay Archive<--

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Wippie
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Joined: Tue May 31, 2016 12:41 pm

Post by Wippie »

kyrylo wrote: @Wippie, I played Heroes and I must admit, it's a pretty fun map. What I liked is how hard to base-push on it because of the careful placement of trees. It's small, but not very choky. It has enough ore for different strategies, and makes it possible to build ships.

There's some difference between spawn locations (top spawn is closer to the ore), which can be fixed.
Heya kyrylo,

Thanks alot for checking it out, appreciate the feedback!

I took your (and others) advise and changed some stuff.

Changelog:
  • Renamed the map to Heroes of the forest (old name: Heroes).
  • Removed oil derricks.
  • Changed up some ore spawns, and player spawns for balance reasons.
  • Cleaned up some faulty tiles around the beaches and cliffs.
  • Added some strategic trees and buildings around the middle expansions.
  • Changed roads for eye-candy purposes.
Any feedback is more then welcome!

Download link: http://resource.openra.net/maps/21477/

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