RAGL: Play of the Season
Posted: Sun Sep 18, 2016 11:25 am
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Hey all!
Did some chatting with SoScared and he has tons of things to do and asked me to take over this part of the RAGL: The Play of the Season (PotS). Last year Gatekeeper won this award with his strong comeback against Barf. This year the prizemoney for the PotS has doubled: $20 for the winner!
During the season people may nominate a game or play that is:
a) a revolutionary play - new use of a unit/building/tech that was crucial in the game or killed an entire army
b) an amazing comeback from a hopeless situation
c) amazing micro or very subtle use of units
d) whatever you think is PotS-worthy
People may nominate multiple situations/games. From themselves, from opponents and even if you don't play in the RAGL you may nominate games. It goes without saying that all league games (recruit - minion - master) are elegible.
You can nominate a game or situation at any time during the season by posting a comment in this thread. Don't be humble: if you think your play was awesome, do post it!
An entry for the PotS has this format:
Replayname: [e.g.: RAGL-S01-MASTER-R01-ABC-DEF.orarep]
Time: [i.e.: when the awesome play was made]
Reason: [Please provide an explanation why you think it was good]
At the end of the season FiveAces and I will look through the nominated moments and pick the winner. Obviously our plays cannot be nominated and as far as I know we bear no grudge to any player (even if they have beaten me/5A). Our goal: find the most awesome moment of RAGL Season 2.
Also FiveAces and I will nominate moments, when we see a good one. But we cannot view all games and even if we watch a game we might miss that one great moment. So again: don't be humble.... post the moments you are proud of or post the games of others that you think are great.
Current nominated plays:
- Kyrylo vs Jayman - Round 1 - Desert Rats - Minion Division
Reason: Kyrylo did a phenomenal job of weaving in and out Chronotanks without losing many of them. Lots of clutch blinks, both offensively and defensively.
- Anjew vs Hamb - Round 5 - Northwest Passage - Master Division
Reason: A succesfull rush attack with grenadiers finishing the game in under 4 minutes.
- Smitty vs Lucasss - Round 6 - Northwest Passage - Recruit Division A
Reason: it’s one of those teachable ‘This is why we play to the end’ games.
- Raymundo vs Smitty - Round 5 - Tournament Island - Recruit Division A
Reason: swatting alot of infantry and dropping off Tanya
- Medium Tank vs Hamb - Round 4 - Sidestep - Master Division
Reason: placing mines in the natural expansion of his opponent, which resulted in 4 harvesters getting killed.
- Gatekeeper vs Fiveaces - Round 7 - Winter Storm - Master Division
Reason: high risk base puhes and moving across the map, accompanied with strong micro.
- Orb vs SirCake - Round 9 @12:50 - Dual Cold Front - Recruit B Division
Reason: In allready a strong position Orb does a succesfull engi-tech snipe, capturing both the Service Depot and Radar.
- Gatekeeper vs Medium Tank - Round 9 - Behind The Veil - Master Division
Reason: Winning a game by killing 1 harvester in the right place at the right time.
- Wee Man vs Orb - Round 8 - Northwest Passage - Recruit B Division
Reason: At around 8:00 things look bad for WeeMan: he lost map control, harvesters are getting picked off, Service depot lost. But in the couple minutes after he overturns the game. Very nice comeback!
- T vs Fahrrad - Round 10 - Sidestep - Minion Division
Reason: Fahrrad: It looked so good for me. I stole his expansion mcv. I was soviets and allies at the same time. He still managed to come back.
- FRenzy vs Han - Round 3 - Tournament Island - Minion Division
Reason: Han goes for a tech rush, to rush a shockies blob. Fortunately repelled it, thanks to seeing it in time ahead, and by overproducing Hinds. Then locking down in his base, even from sea.
- FiveAces vs Medium Tank - Round 11 @20:50 - Behind the Veil - Master Division
Reason: Seconds before my nuke was coming up, Medium Tank chronoed in 7 Chronotanks to assault the silo, and my army was out of position.
I knew I'd lose the silo, but GPS allowed me to figure out the exact return point of his chronotanks.
A split second before the silo went down, I managed to fire the missile on the return location,
melting his chronotanks into slag just upon arrival, blasting his entire army sky-high and allowing me to breach his base.
An extremely clutch situation that could have easily gone either way, and really impressive play from Medium Tank as well,
taking out my nuke and immediately switching over to my tech center upon realizing that the nuke had gone through.
- Smitty vs Lucasss - Round 6 - map? - Recruit A Division
Reason: Smitty came back from the grave to win that one!!
Hey all!
Did some chatting with SoScared and he has tons of things to do and asked me to take over this part of the RAGL: The Play of the Season (PotS). Last year Gatekeeper won this award with his strong comeback against Barf. This year the prizemoney for the PotS has doubled: $20 for the winner!
During the season people may nominate a game or play that is:
a) a revolutionary play - new use of a unit/building/tech that was crucial in the game or killed an entire army
b) an amazing comeback from a hopeless situation
c) amazing micro or very subtle use of units
d) whatever you think is PotS-worthy
People may nominate multiple situations/games. From themselves, from opponents and even if you don't play in the RAGL you may nominate games. It goes without saying that all league games (recruit - minion - master) are elegible.
You can nominate a game or situation at any time during the season by posting a comment in this thread. Don't be humble: if you think your play was awesome, do post it!
An entry for the PotS has this format:
Replayname: [e.g.: RAGL-S01-MASTER-R01-ABC-DEF.orarep]
Time: [i.e.: when the awesome play was made]
Reason: [Please provide an explanation why you think it was good]
At the end of the season FiveAces and I will look through the nominated moments and pick the winner. Obviously our plays cannot be nominated and as far as I know we bear no grudge to any player (even if they have beaten me/5A). Our goal: find the most awesome moment of RAGL Season 2.
Also FiveAces and I will nominate moments, when we see a good one. But we cannot view all games and even if we watch a game we might miss that one great moment. So again: don't be humble.... post the moments you are proud of or post the games of others that you think are great.
Current nominated plays:
- Kyrylo vs Jayman - Round 1 - Desert Rats - Minion Division
Reason: Kyrylo did a phenomenal job of weaving in and out Chronotanks without losing many of them. Lots of clutch blinks, both offensively and defensively.
- Anjew vs Hamb - Round 5 - Northwest Passage - Master Division
Reason: A succesfull rush attack with grenadiers finishing the game in under 4 minutes.
- Smitty vs Lucasss - Round 6 - Northwest Passage - Recruit Division A
Reason: it’s one of those teachable ‘This is why we play to the end’ games.
- Raymundo vs Smitty - Round 5 - Tournament Island - Recruit Division A
Reason: swatting alot of infantry and dropping off Tanya
- Medium Tank vs Hamb - Round 4 - Sidestep - Master Division
Reason: placing mines in the natural expansion of his opponent, which resulted in 4 harvesters getting killed.
- Gatekeeper vs Fiveaces - Round 7 - Winter Storm - Master Division
Reason: high risk base puhes and moving across the map, accompanied with strong micro.
- Orb vs SirCake - Round 9 @12:50 - Dual Cold Front - Recruit B Division
Reason: In allready a strong position Orb does a succesfull engi-tech snipe, capturing both the Service Depot and Radar.
- Gatekeeper vs Medium Tank - Round 9 - Behind The Veil - Master Division
Reason: Winning a game by killing 1 harvester in the right place at the right time.
- Wee Man vs Orb - Round 8 - Northwest Passage - Recruit B Division
Reason: At around 8:00 things look bad for WeeMan: he lost map control, harvesters are getting picked off, Service depot lost. But in the couple minutes after he overturns the game. Very nice comeback!
- T vs Fahrrad - Round 10 - Sidestep - Minion Division
Reason: Fahrrad: It looked so good for me. I stole his expansion mcv. I was soviets and allies at the same time. He still managed to come back.
- FRenzy vs Han - Round 3 - Tournament Island - Minion Division
Reason: Han goes for a tech rush, to rush a shockies blob. Fortunately repelled it, thanks to seeing it in time ahead, and by overproducing Hinds. Then locking down in his base, even from sea.
- FiveAces vs Medium Tank - Round 11 @20:50 - Behind the Veil - Master Division
Reason: Seconds before my nuke was coming up, Medium Tank chronoed in 7 Chronotanks to assault the silo, and my army was out of position.
I knew I'd lose the silo, but GPS allowed me to figure out the exact return point of his chronotanks.
A split second before the silo went down, I managed to fire the missile on the return location,
melting his chronotanks into slag just upon arrival, blasting his entire army sky-high and allowing me to breach his base.
An extremely clutch situation that could have easily gone either way, and really impressive play from Medium Tank as well,
taking out my nuke and immediately switching over to my tech center upon realizing that the nuke had gone through.
- Smitty vs Lucasss - Round 6 - map? - Recruit A Division
Reason: Smitty came back from the grave to win that one!!