Tournament Format Idea - 4/6 matches w/halftime
Posted: Sat Mar 19, 2016 3:33 am
Been playing a little CS:GO lately, and it seems the competitive mode has a feature where teams switch sides during halftime (after 15 rounds out of 30).
What if we had a tournament format where 2 teams/players played 4 or 6 matches, and after half of the matches have been completed, they switch to either Soviet or Allies, or, in TD's case, Nod or GDI?
Maybe this would be a good way of testing current meta/game balance.
Thoughts?
What if we had a tournament format where 2 teams/players played 4 or 6 matches, and after half of the matches have been completed, they switch to either Soviet or Allies, or, in TD's case, Nod or GDI?
Maybe this would be a good way of testing current meta/game balance.
Thoughts?