Bot Challenge II
Survive - 17 bots beaten!
-
- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
Bot Challenge II
A new Botchallenge for the brave. Use this map: downloadlink
Rules:
- You start south, the bots start north.
- Survive and destroy the bots.
- You may add any AI on any spot that you want, but they all have to be of equal AI.
- You can be any faction
Setting a record:
The number of bots determine the Level. In a Level there are 4 shades of grey: Naval < Rush < Normal < Turtle. If you manage to finish a level with only Turtle AI no one can take away your spot.
Extra info: all bots own 3 oil derricks but they cant build nukes. Also there is alot of money on the map, but few mines for the bots. At the start of the map you own 6 oil derricks, a nuke, large powerplant and an AA-gun.
Recordholders:
6 bots: GoldenHippo (Turtle)
7 bots: abcdefg30 (Naval)
8 bots: NoobMapMaker (Turtle)
9 bots:
10 bots:
11 bots:
12 bots: Hotze (Turtle)
13 bots:
14 bots:
15 bots:
16 bots:
17 bots: 1st: SoScared (Turtle) - 2nd: Hotze (Turtle) - 3rd: Five Aces (Turtle)
Rules:
- You start south, the bots start north.
- Survive and destroy the bots.
- You may add any AI on any spot that you want, but they all have to be of equal AI.
- You can be any faction
Setting a record:
The number of bots determine the Level. In a Level there are 4 shades of grey: Naval < Rush < Normal < Turtle. If you manage to finish a level with only Turtle AI no one can take away your spot.
Extra info: all bots own 3 oil derricks but they cant build nukes. Also there is alot of money on the map, but few mines for the bots. At the start of the map you own 6 oil derricks, a nuke, large powerplant and an AA-gun.
Recordholders:
6 bots: GoldenHippo (Turtle)
7 bots: abcdefg30 (Naval)
8 bots: NoobMapMaker (Turtle)
9 bots:
10 bots:
11 bots:
12 bots: Hotze (Turtle)
13 bots:
14 bots:
15 bots:
16 bots:
17 bots: 1st: SoScared (Turtle) - 2nd: Hotze (Turtle) - 3rd: Five Aces (Turtle)
Last edited by noobmapmaker on Wed Jan 06, 2016 8:30 pm, edited 7 times in total.
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server
Consider supporting OpenRA by setting a bounty or by donating for a server
Well, you didn't state that I'm not allowed to play against Naval AIs only...
I know it's cheap, but I didn't had that much time, was somehow fun though.
http://www.gamereplays.org/openra/repla ... &id=308745
I know it's cheap, but I didn't had that much time, was somehow fun though.
http://www.gamereplays.org/openra/repla ... &id=308745
-
- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
It's allowed to do Naval AI only But I just decided that Naval < Rush < Normal < Turtle. So if someone finishes the game against 7 Rush AI then he takes your spot. If you finish a level with only Turtle AI no one can take away the spot from you.
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server
Consider supporting OpenRA by setting a bounty or by donating for a server
Vs 7 Bots, 4 Rush and 3 Normal.
https://www.dropbox.com/s/b002pj4kz7i9s ... 37Z.orarep
Suck it abcdefg30
https://www.dropbox.com/s/b002pj4kz7i9s ... 37Z.orarep
Suck it abcdefg30
-
- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
A cheap win, but a win none the less: vs 8 turtle:
http://www.gamereplays.org/openra/repla ... &id=308749
I did notice a design flaw! I'll have to fix this map a little
Sorry SoScared, no mix of AI
http://www.gamereplays.org/openra/repla ... &id=308749
I did notice a design flaw! I'll have to fix this map a little
Sorry SoScared, no mix of AI
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server
Consider supporting OpenRA by setting a bounty or by donating for a server
Against 12 turtles.
Explored map was enabled, crates disabled, rest standard in case that disqualifies it.
http://s000.tinyupload.com/index.php?fi ... 8654044395
What design flaw?
Also, I can't watch your replay Noobmapmaker. Apparently it has a different hash than the map you've linked to on the resource center.
Explored map was enabled, crates disabled, rest standard in case that disqualifies it.
http://s000.tinyupload.com/index.php?fi ... 8654044395
What design flaw?
Also, I can't watch your replay Noobmapmaker. Apparently it has a different hash than the map you've linked to on the resource center.
-
- Posts: 13
- Joined: Thu Oct 15, 2015 2:29 pm
Kinda new to the forum, played OpenRA for about a year now and this looked fun!
Against 6 Turtle Bots
http://www.gamereplays.org/openra/repla ... &id=308763
Against 6 Turtle Bots
http://www.gamereplays.org/openra/repla ... &id=308763
-
- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
Well donehotze wrote: ↑Against 12 turtles.
Explored map was enabled, crates disabled, rest standard in case that disqualifies it.
http://s000.tinyupload.com/index.php?fi ... 8654044395
What design flaw?
Also, I can't watch your replay Noobmapmaker. Apparently it has a different hash than the map you've linked to on the resource center.
The flaw is that units can cross the water where they shouldn't. But I'll leave it like it is. Part of the challenge. Your settings are fine with me.
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server
Consider supporting OpenRA by setting a bounty or by donating for a server
gg
https://www.dropbox.com/s/f6a4mdnjbxxcn ... 48Z.orarep
vs 17 Turtles, standard settings
Took a while to break out of the choke.
Final screenshots:
http://imgur.com/a/cvrVx
https://www.dropbox.com/s/f6a4mdnjbxxcn ... 48Z.orarep
vs 17 Turtles, standard settings
Took a while to break out of the choke.
Final screenshots:
http://imgur.com/a/cvrVx
-
- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
Well done!!
Also I've discovered another flaw that made it extra difficult: the goldmines that I've placed where owned by a multi#. So in many cases they wouldn't show if that particular Multi# wasn't filled in by a bot. In your case all bots where present and as I can see on your screenshot the goldmines where there resulting in a bit more cash for the AI's.
I'll watch the replay when I'm home from my nightshift.
Also I've discovered another flaw that made it extra difficult: the goldmines that I've placed where owned by a multi#. So in many cases they wouldn't show if that particular Multi# wasn't filled in by a bot. In your case all bots where present and as I can see on your screenshot the goldmines where there resulting in a bit more cash for the AI's.
I'll watch the replay when I'm home from my nightshift.
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server
Consider supporting OpenRA by setting a bounty or by donating for a server
- Aaron_Lloyd
- Posts: 46
- Joined: Fri Nov 20, 2015 5:34 am
Against 17 turtles. Explored map, no crates.
http://s000.tinyupload.com/index.php?fi ... 6969461242
Congrats SoScared.
http://s000.tinyupload.com/index.php?fi ... 6969461242
Congrats SoScared.
This is way more watchable compared to what I posted. Good idea to engi cap those MCV's, 1) Faster production right from the start 2) Access to Russia/Ukraine/Allied tech, 3) 4-5 AI's taken out immediatelyhotze wrote: ↑Against 17 turtles. Explored map, no crates.
http://s000.tinyupload.com/index.php?fi ... 6969461242
Congrats SoScared.
Wonderful.