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New weapon sound doesn't fade out

Posted: Wed Feb 15, 2023 1:52 am
by CzołgMan
I added a new sound for a weapon.
However this sound doesn't fade away when moving camera away from the source.
The important part of code looks like this:
ChainGunSup:
Inherits: ChainGun
Report: mgheavy.wav
<other_stats>
Anyone knows what's wrong or what can i check?